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Adjusted the medical chem inside the spacemidipen#8192

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mirrorcult merged 2 commits intospace-wizards:masterfrom
UKNOWH:spaceMedipenChemAdjustment
May 20, 2022
Merged

Adjusted the medical chem inside the spacemidipen#8192
mirrorcult merged 2 commits intospace-wizards:masterfrom
UKNOWH:spaceMedipenChemAdjustment

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@UKNOWH UKNOWH commented May 15, 2022

About the PR

Adjusted the chemical within the space medipen to help the player survive further when being spaced
Screenshots

Changelog

🆑

  • change: Buffed space medipen so you have more time to react when accidentally spaced.

@UKNOWH UKNOWH requested a review from mirrorcult as a code owner May 15, 2022 09:54
@github-actions github-actions bot added S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. labels May 15, 2022
@mirrorcult mirrorcult merged commit b7d1d0e into space-wizards:master May 20, 2022
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* fuck em drones (space-wizards#7931)

* Automatic changelog update

* Kitchen supplies crate (space-wizards#8022)

* Automatic changelog update

* Rework climbing (space-wizards#7706)

* Fix popup deletion raycasts (space-wizards#8072)

* Fix popup deletion raycasts

* woops

* Allow do_afters to be spammed (space-wizards#8074)

* Atmos high pressure movements cleanup (space-wizards#8075)

* Fixes LINDA and monstermos clashing over high pressure difference direction

* Fix space wind CVar not disabling space wind entirely.

* Change 1 (one) variable name

* Fix pressure direction not being reset after high pressure movements happen. (space-wizards#8078)

* New high pressure movement algorithm (space-wizards#8086)

Co-authored-by: Tomeno <[email protected]>

* Adds last pressure direction to atmos debug overlay. (space-wizards#8083)

* Automatic changelog update

* StationSystem/jobs/partial spawning refactor (space-wizards#7580)

* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <[email protected]>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <[email protected]>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <[email protected]>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <[email protected]>

* I successfully broke the game.

* How the fuck did none of this turn up in local testing :stare:

* HOTFIX DOWNLOADS BEING BROKEN AGAIN.

* fix the fact I sent a bunch of maps to detroit. (space-wizards#8087)

* Don't play landing sounds in space (space-wizards#8085)

* Rework CollisionGroups (space-wizards#7656)

* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting

* Pull split from rotation due to mapping issues.

* Changs chinese food vending machine (space-wizards#7754)

* new chinese food items from paradise

* made soy sauce salty

* new snacks based on the new assets

* chang assets 1

* chang vending machine

* rsi animation and fix

* rsi path fix

* misc changes

* fortune cookie snacks complete with fortunes

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

Co-authored-by: ShadowCommander <[email protected]>

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

darn Americans

Co-authored-by: ShadowCommander <[email protected]>

Co-authored-by: ShadowCommander <[email protected]>

* Automatic changelog update

* Update submodule

* Adjust EnteringRange for EntityStorage (space-wizards#8099)

* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <[email protected]>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <[email protected]>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <[email protected]>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <[email protected]>

* Salami Lid (space-wizards#7813)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <[email protected]>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <[email protected]>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <[email protected]>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <[email protected]>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <[email protected]>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <[email protected]>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <[email protected]>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <[email protected]>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <[email protected]>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <[email protected]>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

Co-authored-by: Veritius <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: lapatison <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Tomeno <[email protected]>
Co-authored-by: Tomeno <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Chris V <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: youarereadingthis <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: Justin Trotter <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Morbo <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <[email protected]>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <[email protected]>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <[email protected]>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <[email protected]>

* Salami Lid (space-wizards#7813)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <[email protected]>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <[email protected]>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <[email protected]>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <[email protected]>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <[email protected]>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <[email protected]>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <[email protected]>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <[email protected]>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <[email protected]>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <[email protected]>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Chris V <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: youarereadingthis <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Justin Trotter <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <[email protected]>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <[email protected]>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <[email protected]>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <[email protected]>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <[email protected]>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <[email protected]>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <[email protected]>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <[email protected]>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <[email protected]>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <[email protected]>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix errors and remove our jumpskirt

Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ShadowCommander <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Chris V <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: youarereadingthis <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Justin Trotter <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* fix stuff up

Co-authored-by: PJBot <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: youarereadingthis <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Justin Trotter <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: keronshb <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Justin Trotter <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <[email protected]>

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <[email protected]>

* Automatic changelog update

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <[email protected]>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <[email protected]>

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <[email protected]>

* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

Co-authored-by: PJBot <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: Alex Evgrashin <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <[email protected]>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <[email protected]>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <[email protected]>

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <[email protected]>

* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

* Remove IgnoreComponents on the client (space-wizards#8308)

* Fix GasThermoMachine upgrading (space-wizards#8313)

* Automatic changelog update

* fix hardhat shading (space-wizards#8508)

* step trigger fix + optimization (space-wizards#8503)

* Underplating Must Die (The Movie) (The Video Game) (space-wizards#8498)

* Add a BRB Sign (space-wizards#8437)

* Automatic changelog update

* Set alert level command (space-wizards#8507)

* Add force mode for setting alert level

* Add console command for changing alert level

* Filename typo

* Return delta disableSelection property

* Make locked a component property

* Not lock green level after nuke disarm

* Add completions to the damage command (space-wizards#8510)

* Fix map rendering (space-wizards#8514)

* Fix negative grids

* Map renderer: skip, and warn on empty grids.

* Fix local transform

* Improve the templates, add networked entity system templates. (space-wizards#8518)

* Update submodule

* Simple Magic Spellbook System (space-wizards#7823)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Make AdminLogsSystem an IoC manager  (space-wizards#8492)

* Make log not entity system

* Fixes

* Remove extra ;

* Gamma & Epsilon alerts levels (space-wizards#8517)

* Add Gamma & Epsilon alert levels

* Add license for epsilon sound

* Remove mention about gamma armory

* Add missing license sources

* Delete unused sound

* Automatic changelog update

Co-authored-by: PJBot <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Paul Ritter <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: efzapa <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <[email protected]>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <[email protected]>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <[email protected]>

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <[email protected]>

* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

* Remove IgnoreComponents on the client (space-wizards#8308)

* Fix GasThermoMachine upgrading (space-wizards#8313)

* Automatic changelog update

* fix hardhat shading (space-wizards#8508)

* step trigger fix + optimization (space-wizards#8503)

* Underplating Must Die (The Movie) (The Video Game) (space-wizards#8498)

* Add a BRB Sign (space-wizards#8437)

* Automatic changelog update

* Set alert level command (space-wizards#8507)

* Add force mode for setting alert level

* Add console command for changing alert level

* Filename typo

* Return delta disableSelection property

* Make locked a component property

* Not lock green level after nuke disarm

* Add completions to the damage command (space-wizards#8510)

* Fix map rendering (space-wizards#8514)

* Fix negative grids

* Map renderer: skip, and warn on empty grids.

* Fix local transform

* Improve the templates, add networked entity system templates. (space-wizards#8518)

* Update submodule

* Simple Magic Spellbook System (space-wizards#7823)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Make AdminLogsSystem an IoC manager  (space-wizards#8492)

* Make log not entity system

* Fixes

* Remove extra ;

* Gamma & Epsilon alerts levels (space-wizards#8517)

* Add Gamma & Epsilon alert levels

* Add license for epsilon sound

* Remove mention about gamma armory

* Add missing license sources

* Delete unused sound

* Automatic changelog update

* Waystation: The Station That Will Succeed Packed's Legacy (space-wizards#8398)

* Waystation: The Station That Will Succeed Packed's Legacy

* Hopefully fixes YAML errors

* Fixes missing HV wires

* Security door

* Addresses review

* Add station component to waystation

* Fix minor stuff

* BecomeStation Casing Weh

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Decouples starting gear from UtilityAI (space-wizards#8512)

* Interrupt uncuff on target movement (space-wizards#8511)

* Fix mapping actions for engine PR (space-wizards#8296)

* Adds TimedDespawn component to Invisible Walls, nukes DeleteAfterTime (space-wizards#8528)

* Adds TimedDelete component to Invisible Walls

* Removes Delete After Time

* Dirty Command (space-wizards#8533)

Dirty Command

Co-authored-by: metalgearsloth <[email protected]>

* Dirty command fix (space-wizards#8534)

* Fix server update restarts when server paused. (space-wizards#8509)

* Examinable Anchors (space-wizards#8407)

* Automatic changelog update

* Update Changelog.yml

* More github action tests (space-wizards#7301)

* Update submodule

* Surveillance cameras (space-wizards#8246)

* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <[email protected]>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Makes camera monitors/the television constructable (space-wizards#8542)

Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: Ian Pike <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: magmodius <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: ShuttleEnjoyer <[email protected]>
Co-authored-by: DrSmugleaf <[email protected]>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <[email protected]>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <[email protected]>
Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <[email protected]>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <[email protected]>

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <[email protected]>

* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

Co-authored-by: wrexbe <[email protected]>

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

Co-authored-by: metalgearsloth <[email protected]>

* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

* Remove IgnoreComponents on the client (space-wizards#8308)

* Fix GasThermoMachine upgrading (space-wizards#8313)

* Automatic changelog update

* fix hardhat shading (space-wizards#8508)

* step trigger fix + optimization (space-wizards#8503)

* Underplating Must Die (The Movie) (The Video Game) (space-wizards#8498)

* Add a BRB Sign (space-wizards#8437)

* Automatic changelog update

* Set alert level command (space-wizards#8507)

* Add force mode for setting alert level

* Add console command for changing alert level

* Filename typo

* Return delta disableSelection property

* Make locked a component property

* Not lock green level after nuke disarm

* Add completions to the damage command (space-wizards#8510)

* Fix map rendering (space-wizards#8514)

* Fix negative grids

* Map renderer: skip, and warn on empty grids.

* Fix local transform

* Improve the templates, add networked entity system templates. (space-wizards#8518)

* Update submodule

* Simple Magic Spellbook System (space-wizards#7823)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Make AdminLogsSystem an IoC manager  (space-wizards#8492)

* Make log not entity system

* Fixes

* Remove extra ;

* Gamma & Epsilon alerts levels (space-wizards#8517)

* Add Gamma & Epsilon alert levels

* Add license for epsilon sound

* Remove mention about gamma armory

* Add missing license sources

* Delete unused sound

* Automatic changelog update

* Waystation: The Station That Will Succeed Packed's Legacy (space-wizards#8398)

* Waystation: The Station That Will Succeed Packed's Legacy

* Hopefully fixes YAML errors

* Fixes missing HV wires

* Security door

* Addresses review

* Add station component to waystation

* Fix minor stuff

* BecomeStation Casing Weh

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Decouples starting gear from UtilityAI (space-wizards#8512)

* Interrupt uncuff on target movement (space-wizards#8511)

* Fix mapping actions for engine PR (space-wizards#8296)

* Adds TimedDespawn component to Invisible Walls, nukes DeleteAfterTime (space-wizards#8528)

* Adds TimedDelete component to Invisible Walls

* Removes Delete After Time

* Dirty Command (space-wizards#8533)

Dirty Command

Co-authored-by: metalgearsloth <[email protected]>

* Dirty command fix (space-wizards#8534)

* Fix server update restarts when server paused. (space-wizards#8509)

* Examinable Anchors (space-wizards#8407)

* Automatic changelog update

* Update Changelog.yml

* More github action tests (space-wizards#7301)

* Update submodule

* Surveillance cameras (space-wizards#8246)

* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <[email protected]>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Makes camera monitors/the television constructable (space-wizards#8542)

* Update emergency light animation. (space-wizards#8531)

* Adds health analyzer to 3 first aid kits (space-wizards#8535)

* adds healthanalyzer to 3 first aid kits

normal, advanced and combat kits only

* increase first aid kit sizes

* Automatic changelog update

* Fix bug where being eaten as a mouse tethers your ghost to who ate you (space-wizards#8338)

* Check if the ghost spawn position is in inventory/default/null-space

* attach to grid instead of default spawn point

* Simply attach to grid first before entity is deleted

* Alert level reloads (space-wizards#8530)

* adds prototype reload for AlertLevelSystem, reorganizes selectable alerts a bit

* makes alert levels not necessarily require localization

* oops

* sus

* does the same for announcements as well

* oh, that's not how that works at all

* ok, NOW it works

* fixes localization, adds event for when alerts are reloaded

* addresses review

* Automatic changelog update

* Modular landmines (space-wizards#8351)

* Automatic changelog update

* Gun refactor (space-wizards#8301)

Co-authored-by: Kara <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: ElectroJr <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>

* Update submodule

* Update submodule

* Saltern Update 3.5 (space-wizards#8567)

* Bagel Update 13.6 (space-wizards#8563)

* Marathon Update 1.7 (space-wizards#8566)

* Cleanup gun containers (probably last time) (space-wizards#8575)

- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event

* AccessReader IsAllowed use resolve (space-wizards#8527)

* Re-implement hitscan sounds (space-wizards#8581)

I forgor. Also added RW to ballistic prototype for funsies.

* Goon floor pack 1 (space-wizards#8267)

* floors boxing, arcadeblue2 and carpet clown

* adds gym, metaldiamond and carpetoffice from goon

* adds variants for boxing and gym

* tile variants updated

* Fix access system (space-wizards#8585)

* Add an access system proxy(space-wizards#8586)

* Gun whitelist fixies (space-wizards#8587)

* Gun sound fixes (space-wizards#8592)

* Automatic changelog update

* Update submodule

* Add files via upload (space-wizards#8591)

* Adds the ability to not play admin sounds (space-wizards#8242)

Co-authored-by: ike709 <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>

* Automatic changelog update

* remove bagel for now

Co-authored-by: magmodius <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: PJBot <[email protected]>
Co-authored-by: moonheart08 <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: Abregado <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: Morbo <[email protected]>
Co-authored-by: 20kdc <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Ripmorld <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: TheIntoxicatedCat <[email protected]>
Co-authored-by: Todd <[email protected]>
Co-authored-by: rok-povsic <[email protected]>
Co-authored-by: Veritius <[email protected]>
Co-authored-by: Putnam3145 <[email protected]>
Co-authored-by: EmoGarbage404 <[email protected]>
Co-authored-by: themias <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: efzapa <[email protected]>
Co-authored-by: ShuttleEnjoyer <[email protected]>
Co-authored-by: DrSmugleaf <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
Co-authored-by: ElectroJr <[email protected]>
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