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Basic Info

Info Please fill out this column
Ticket(s) this addresses #5422
Primary OS tested on Ubuntu
Robotic platform tested on Saha Robotic's Service Robots
Does this PR contain AI generated software? Of course no
Was this PR description generated by AI software? no

Description of contribution in a few bullet points

I have removed the limitation of pose number from smooth method, so that robot's plan can be smoothed

Description of documentation updates required from your changes

no

Description of how this change was tested


Future work that may be required in bullet points

For Maintainers:

  • Check that any new parameters added are updated in docs.nav2.org
  • Check that any significant change is added to the migration guide
  • Check that any new features OR changes to existing behaviors are reflected in the tuning guide
  • Check that any new functions have Doxygen added
  • Check that any new features have test coverage
  • Check that any new plugins is added to the plugins page
  • If BT Node, Additionally: add to BT's XML index of nodes for groot, BT package's readme table, and BT library lists
  • Should this be backported to current distributions? If so, tag with backport-*.

@CihatAltiparmak CihatAltiparmak force-pushed the fix/smooth_segment_which_has_less_than_ten_poses branch from bd5e57a to bd58af2 Compare August 7, 2025 12:50
std::lock_guard<nav2_costmap_2d::Costmap2D::mutex_t> lock(*(costmap->getMutex()));

for (unsigned int i = 0; i != path_segments.size(); i++) {
if (path_segments[i].end - path_segments[i].start > 9) {
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The path segments still need to be large enough to smooth, i.e. at least size 3, if not that size, it cannot be smoothed any more than it is. I think you just need to update 9 to 3 for this case. It was 9 due to copy+pasting from the SG Filter Smoother in the other plugin which does require length > 9 due to its formulation

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@CihatAltiparmak CihatAltiparmak Aug 7, 2025

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It's reasonable. But we have to be careful about the cases which path has 2 pose and we does not set the orientation. Instead of removing the limitation, we can always set orientations first before smoothing? I've seen that when smoothing goes wrong, we always set orientation and thow an exception. How does it sounds to you? With these, we can fix SG Filter as well. two birds in one stone.

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I think in #5424 we're discussing putting orientations into NavFn / Theta* itself, so that should handle that problem, no?

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I've changed this part as 3 but IMO, it should be 1, it's because end - start + 1 gives you the pose number of segment, not end - start. additionaly, we should smooth the segments having 3 poses. end - start + 1 > 2 goes to end - start > 1 What do you think?

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If we have a path of 1, we can't smooth it. If we have a path of 2, there's nothing to smooth, its always a straight line. Anything less than 3 is meaningless to 'smooth' because its a null operation.

reversing_segment = false;

// Find if this path segment is in reverse
dx = path.poses[2].pose.position.x - path.poses[1].pose.position.x;
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I think this should be reverted.

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@CihatAltiparmak CihatAltiparmak Aug 7, 2025

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Could you like to explain of why we have to use 2 - 1 as index ? I tried to search in detail and I still haven't understood.

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The first point isn't planned, its typically just the robot's state. The i=1th point is the first truly planned point

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Hmm, interesting, thank you. Just for sanity check, for ackermann car, would'nt it be a little bit problematic? for example car has 90 degree yaw angle but path goes along to 270 degree. In that case, the sign of the orientation can give rise to unfeasible control of car. Just question.

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This smoother is only for holonomic planners

@SteveMacenski
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Otherwise LGTM!

@CihatAltiparmak CihatAltiparmak force-pushed the fix/smooth_segment_which_has_less_than_ten_poses branch from fd2b4d8 to 9389c65 Compare August 7, 2025 20:35
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I^ve applied your suggestions. Our next PR should be about sharing common smoothing util function with planners. Then time to the coup de grace goes to setting orientation at planning phase.

@CihatAltiparmak CihatAltiparmak marked this pull request as ready for review August 7, 2025 20:47
Signed-off-by: CihatAltiparmak <[email protected]>
@SteveMacenski SteveMacenski merged commit d590533 into ros-navigation:main Aug 7, 2025
16 of 19 checks passed
SakshayMahna pushed a commit to SakshayMahna/navigation2 that referenced this pull request Aug 8, 2025
…ation#5423)

* Smooth path even if goal pose is so much near to the robot

Signed-off-by: CihatAltiparmak <[email protected]>

* Apply suggestions

Signed-off-by: CihatAltiparmak <[email protected]>

* Remove unnecessary diff

Signed-off-by: CihatAltiparmak <[email protected]>

---------

Signed-off-by: CihatAltiparmak <[email protected]>
SteveMacenski pushed a commit that referenced this pull request Aug 19, 2025
* Smooth path even if goal pose is so much near to the robot

Signed-off-by: CihatAltiparmak <[email protected]>

* Apply suggestions

Signed-off-by: CihatAltiparmak <[email protected]>

* Remove unnecessary diff

Signed-off-by: CihatAltiparmak <[email protected]>

---------

Signed-off-by: CihatAltiparmak <[email protected]>
SteveMacenski pushed a commit that referenced this pull request Aug 19, 2025
* Smooth path even if goal pose is so much near to the robot

Signed-off-by: CihatAltiparmak <[email protected]>

* Apply suggestions

Signed-off-by: CihatAltiparmak <[email protected]>

* Remove unnecessary diff

Signed-off-by: CihatAltiparmak <[email protected]>

---------

Signed-off-by: CihatAltiparmak <[email protected]>
SteveMacenski added a commit that referenced this pull request Aug 20, 2025
* Conserve curvature with LIMIT action (#5255)

* Conserve curvature with LIMIT action

Signed-off-by: Tony Najjar <[email protected]>

* fix format

Signed-off-by: Tony Najjar <[email protected]>

* fix test

Signed-off-by: Tony Najjar <[email protected]>

---------

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* Adding epsilon for voxel_layer precision loss (#5314)

* Adding epsilon for voxel_layer precision loss

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* Update nav2_costmap_2d/plugins/voxel_layer.cpp

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* Fix linting

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* Apply suggestions

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SteveMacenski added a commit that referenced this pull request Aug 20, 2025
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RBT22 pushed a commit to EnjoyRobotics/navigation2 that referenced this pull request Sep 11, 2025
* Conserve curvature with LIMIT action (ros-navigation#5255)

* Conserve curvature with LIMIT action

Signed-off-by: Tony Najjar <[email protected]>

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---------

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Co-authored-by: hutao <[email protected]>
Co-authored-by: claude[bot] <209825114+claude[bot]@users.noreply.github.com>
Co-authored-by: Alberto Tudela <[email protected]>
Co-authored-by: mini-1235 <[email protected]>
Co-authored-by: Guillaume Doisy <[email protected]>
Co-authored-by: Guillaume Doisy <[email protected]>
Co-authored-by: Cihat Kurtuluş Altıparmak <[email protected]>
Co-authored-by: Sushant Chavan <[email protected]>
Co-authored-by: Tim Clephas <[email protected]>
BCKSELFDRIVEWORLD pushed a commit to BCKSELFDRIVEWORLD/navigation2 that referenced this pull request Sep 23, 2025
…ation#5423)

* Smooth path even if goal pose is so much near to the robot

Signed-off-by: CihatAltiparmak <[email protected]>

* Apply suggestions

Signed-off-by: CihatAltiparmak <[email protected]>

* Remove unnecessary diff

Signed-off-by: CihatAltiparmak <[email protected]>

---------

Signed-off-by: CihatAltiparmak <[email protected]>
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Simple Path Smoother does not set orientaion when path segment has less than 10 poses

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