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Description
Issue Tracker
This is used to track potential issues we need to investigate surrounding the r159 release.
Core
- WebGLRenderer: Add initial support for multi draw BatchedMesh mrdoob/three.js#27111
- Skinning Shaders: Remove need skinning texture size uniform by using textureSize function mrdoob/three.js#27117 / Skeleton: Clean up. mrdoob/three.js#27127
- BufferAttribute: Add support for multiple update ranges mrdoob/three.js#27103 / Docs: Add docs for updateRanges mrdoob/three.js#27148
- WebGLAttributes: Strict buffer size check when updating data. mrdoob/three.js#27188
- BatchedMesh: Move to core mrdoob/three.js#27200
- BatchedMesh: Add setCustomSort function, hybrid radix sort implementation to examples mrdoob/three.js#27213
- Object3d: Add optional target to
getObjectsByProperty(). mrdoob/three.js#27225 - BatchedMesh: cleanup, add maxGeometryCount member mrdoob/three.js#27231
- WebGLArrayRenderTarget: Missing options in constructor mrdoob/three.js#27249 / Docs: Improve render target pages. mrdoob/three.js#27253
- Object3D: Add onBeforeShadow and onAfterShadow callbacks mrdoob/three.js#27250 / Docs: Improve
Object3Dpage. mrdoob/three.js#27257
Docs
- Docs: Improve
DirectionalLightHelperpage. mrdoob/three.js#27122 / Docs: Clean up. mrdoob/three.js#27135
Addons
- BatchedMesh: Add setGeometryAt, addGeometry functions mrdoob/three.js#27078 / BatchedMesh: Fix getIndexCount, getVertexCount functions mrdoob/three.js#27099
- BatchedMesh: Store draw ranges for use with multi draw support mrdoob/three.js#27109
- Renderer: Call ID mrdoob/three.js#27101
- ColladaLoader: Remove unused collada constructor mrdoob/three.js#27119
- Examples: webgl_postprocessing_hbao mrdoob/three.js#27114
- BatchedMesh: Add built-in material support mrdoob/three.js#27115
- BatchedMesh: Remove unneeded & redundant matrices array mrdoob/three.js#27130
- BatchedMesh: Add "toJSON" and "copy" support mrdoob/three.js#27131
- BatchedMesh: add support for frustum culling per batched geometry mrdoob/three.js#27120
- BatchedMesh: Add object-level bounds mrdoob/three.js#27145
- Add TextureHelper mrdoob/three.js#27151
- Return
thisfromBatchedMesh#copymrdoob/three.js#27161 - BatchedMesh: Add support for raycasting mrdoob/three.js#27146
- BatchedMesh: Clean up unused internals mrdoob/three.js#27176
- BatchedMesh: Add documentation mrdoob/three.js#27175
- Examples: webgl_postprocessing_hbao - remove cosine-weight the hemisphere mrdoob/three.js#27185
- Octree: Add
clear(). mrdoob/three.js#27160 - Addons: Export SortUtils. mrdoob/three.js#27226
Last checked: mrdoob/three.js@09fe052 (11/30/23)
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