Skip to content

Conversation

@SiddheshJoshi1012
Copy link

Still Images.txt
#130
Hope this will help you, if yes lemme know :)

deltaoscarmike and others added 30 commits June 12, 2018 21:45
switching glsl version depends of --enable-gles configure flag
- HLSL: Lots of HLSLparser fixes
- HLSL: Add Preprocessor macro support
- HLSL: Add functions: modf, tan
- HLSL: Add while loops support
- Shader static code fixes
- Add define DUMP_SHADERS_ON_ERROR
- ShaderEngine.hpp cleanup
- Restore current preset message
- Remove useless messages
Plugins should be unversioned shared objects
mancoast and others added 25 commits June 1, 2019 11:55
WASAPI_LOOPBACK requires WIN32
…isualizer#218)

* added preset Aderrasi - Bow To Gravity

* added presets 3dRaGoNs & Unchained - Dragon Science and Aderrasi - Visitor
* use travis to select clang/gcc, upgrade xcode

* where does this go

* where does this go

*             - libc++-dev

* bleh

* config

* test

* enable SDL for all travis builds (because -test depends on it)

* libsdl2 dep

*       - libc++-dev dep
…onsive. fix fullscreen->windowed. add ctl-q to quit.
…ndom textures (projectM-visualizer#239)

* There was a bug that existed in open GL ES 2.0 implementations
where glTexImage2D could not convert GL_RGB formed textures into GL_RGBA
while generating the noise textures.   The GL error
was GL_INVALID_OPERATION(0x502)
This probably made the noise textures blank.
So a new class was added that has the alpha channel for the values.

* Added a fudge for render farming milkdrop where we control the time and the ticks.

* User defined time: Got rid of testing code

* Attempt to fix WIN32 compile - it doesnt use or need the ability to control the time

* Got rid of debug - got rid of minor warning

* projectM.hpp - type in ifdef
projectM_SDL_main.cpp - there is code added to make the initial random number dependent on the time of day, making
the sequence of visualizers more unexpected.  But the posix command time does not exist in Win32 land, so we disable it.
@revmischa
Copy link
Member

Thanks but there is already a PR open with these changes #256

@revmischa
Copy link
Member

Go ahead and reopen this if you want to work on it

@revmischa revmischa closed this May 24, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.