-
Notifications
You must be signed in to change notification settings - Fork 369
T_Aurora_Profiles_Dota_2_GSI_Nodes_Map_Dota2
Anton Pupkov edited this page Aug 8, 2016
·
1 revision
Class representing information about the map
System.Object
Aurora.Profiles.Node
Aurora.Profiles.Dota_2.GSI.Nodes.Map_Dota2
Namespace: Aurora.Profiles.Dota_2.GSI.Nodes
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class Map_Dota2 : NodeThe Map_Dota2 type exposes the following members.
| Name | Description | |
|---|---|---|
![]() |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() |
GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() |
GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() |
_ParsedData | (Inherited from Node.) |
![]() |
ClockTime | Clock time (time shown at the top of the game hud) |
![]() |
CustomGameName | The name of the custom game |
![]() |
GameState | Current game state |
![]() |
GameTime | Game time |
![]() |
IsDaytime | A boolean representing whether it is daytime |
![]() |
IsNightstalker_Night | A boolean representing whether Nightstalker forced night time |
![]() |
MatchID | Match ID of the current game |
![]() |
Name | Name of the current map |
![]() |
Ward_Purchase_Cooldown | The cooldown on ward purchases |
![]() |
Win_team | The winning team |



