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Overload_Aurora_Profiles_LightEvent_UpdateLights
Anton Pupkov edited this page Aug 8, 2016
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1 revision
| Name | Description | |
|---|---|---|
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UpdateLights(EffectFrame) | Adds new layers to the passed EffectFrame instance based on GameState information. |
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UpdateLights(EffectFrame, GameState) | Adds new layers to the passed EffectFrame instance based on GameState information as well as process a new GameState instance. |
