Mirror: Restrict door remotes to only being able to manipulate doors relevant to their type#315
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DangerRevolution
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interesting change, wonder the implication of this but overall seems good
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This is intended to be merged with #357 |
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Hmmm.... In my experience, remotes don't get stolen that often, so I'm more worried about how this affects legitimate play. Heads feel no change since their remotes have the same access. This isn't useful to antags, but it is quite useful to engineers doing work on a department. This feels like a change made to balance antag issues that aren't as prevalent on roleplay servers, and so it isn't needed here. (This comment is really shittily written and rambly, I know, but I'm not doing great and it's taken me 20min to write this already, so I'm giving up here) |
…e Doors Relevant to Their Type" (#491) Reverts #315 As [I brought up](#315 (comment)) in the original pr, this change was made to counter power gaming, which isn't as much of an issue on EE downstreams, and adversely affects the engineering department, without any major benefits. --------- Signed-off-by: stellar-novas <[email protected]> Co-authored-by: DEATHB4DEFEAT <[email protected]>
Sydicate Uplink Fixes
Mirror of PR #26371: Restrict door remotes to only being able to manipulate doors relevant to their type from
space-wizards/space-station-14
93e3aed26e30375058aa44482236410ff31484f0PR opened by
nikthechampiongr at 2024-03-24 00:28:39 UTC
PR changed 1 files with 3 additions and 8 deletions.
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