This repository was archived by the owner on Nov 9, 2024. It is now read-only.
Releases: RandomityGuy/obj2difPlus
Releases · RandomityGuy/obj2difPlus
obj2difPlus 1.2.11
- Improved DIF building for better ingame performance
obj2difPlus 1.2.10
- Fixed UV bugs in certain cases
obj2difPlus 1.2.9
- Build better BSP tree
- Fix broken UV's in specific cases
obj2difPlus 1.2.8
- Finally fix broken normals
obj2difPlus 1.2.7
Fix broken plane export
obj2difPlus 1.2.6
- Fixed UV bugs
- Reduced poly limit to fix broken faces sometimes (yeah apparently difs have much stricter limits)
- Fixed some memory corruption bugs
obj2difPlus 1.2.5
- Added moving platform support. See commandline help for more info
obj2difPlus 1.2.4
- Fixed broken faces at origin bug.
- Added splitcount argument if difs break.
Checkout the README in the repo for fixes to common problems
RELEASE BUILD FOR THIS VERSION NO LONGER AVAILABLE BECAUSE IT WAS BROKEN
obj2difPlus 1.2.3
- Improved performance even more by disabling emitString generation
obj2difPlus 1.2.2
Changes from 1.1:
- Sped up the algorithm significantly
- Now uses textures linked in the mtl file
- New -double option that makes all faces double sided, may help with a few difs, performance will be taxed when using such difs