Prevent charsizechanged from firing unnecessarily #1897
Merged
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Problem
charsizechangedwas being fired regardless of whether the actual char size changed or not.Solution
Only fire the event when the "adjusted size" (rounded up) changes.
I ran into this bug because, when using the WebGL renderer, canvas resizes are very expensive on Chrome. This was causing the renderer to resize the canvas every time
measurewas called.Tests