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temporary test fix#8791

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ElectroJr merged 1 commit intospace-wizards:masterfrom
ElectroJr:temporary-test-fix
Jun 12, 2022
Merged

temporary test fix#8791
ElectroJr merged 1 commit intospace-wizards:masterfrom
ElectroJr:temporary-test-fix

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This will keep happening anytime nss_pillar is loaded & saved, this is just a temporary fix.

@github-actions github-actions bot added Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. labels Jun 12, 2022
@ElectroJr ElectroJr merged commit 6aa2050 into space-wizards:master Jun 12, 2022
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Surveillance cameras (space-wizards#8246)

* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Makes camera monitors/the television constructable (space-wizards#8542)

* Update emergency light animation. (space-wizards#8531)

* Adds health analyzer to 3 first aid kits (space-wizards#8535)

* adds healthanalyzer to 3 first aid kits

normal, advanced and combat kits only

* increase first aid kit sizes

* Automatic changelog update

* Fix bug where being eaten as a mouse tethers your ghost to who ate you (space-wizards#8338)

* Check if the ghost spawn position is in inventory/default/null-space

* attach to grid instead of default spawn point

* Simply attach to grid first before entity is deleted

* Alert level reloads (space-wizards#8530)

* adds prototype reload for AlertLevelSystem, reorganizes selectable alerts a bit

* makes alert levels not necessarily require localization

* oops

* sus

* does the same for announcements as well

* oh, that's not how that works at all

* ok, NOW it works

* fixes localization, adds event for when alerts are reloaded

* addresses review

* Automatic changelog update

* Modular landmines (space-wizards#8351)

* Automatic changelog update

* Gun refactor (space-wizards#8301)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>

* Update submodule

* Update submodule

* Saltern Update 3.5 (space-wizards#8567)

* Bagel Update 13.6 (space-wizards#8563)

* Marathon Update 1.7 (space-wizards#8566)

* Cleanup gun containers (probably last time) (space-wizards#8575)

- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event

* AccessReader IsAllowed use resolve (space-wizards#8527)

* Re-implement hitscan sounds (space-wizards#8581)

I forgor. Also added RW to ballistic prototype for funsies.

* Goon floor pack 1 (space-wizards#8267)

* floors boxing, arcadeblue2 and carpet clown

* adds gym, metaldiamond and carpetoffice from goon

* adds variants for boxing and gym

* tile variants updated

* Fix access system (space-wizards#8585)

* Add an access system proxy(space-wizards#8586)

* Gun whitelist fixies (space-wizards#8587)

* Gun sound fixes (space-wizards#8592)

* Automatic changelog update

* Update submodule

* Add files via upload (space-wizards#8591)

* Adds the ability to not play admin sounds (space-wizards#8242)

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* Fix thruster shutdown (space-wizards#8598)

* Nerf SMG accuracy (space-wizards#8589)

* Automatic changelog update

* Fix invalid XAML markup cases

Rider EAP is highlighting these now

* Post Light sprite fix and state (space-wizards#8578)

* adjusted post light sprite and added empty state

* update construction location

* Automatic changelog update

* Reduces the nuke detonation time to 120 (space-wizards#8599)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Reduces nuke detonation time

* comment

* Update Content.Server/Nuke/NukeComponent.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Fix aghost crashes (space-wizards#8556)

There's still some oddity around MobObserver / AdminObserver where if you move after suicide then aghost you return to your original body, but at least you won't spawn a billion AdminObservers anymore or crash if you controlmob one.

* Adds max pressure to gas miners (space-wizards#8543)

* adds max pressure to gas miners

300kPA down from max (4500)

* reduces the gas amount

* Automatic changelog update

* Hotfix revolver serialization (space-wizards#8561)

* Hotfix revolver serialization

* a

* wakemkiaofalliance (space-wizards#8603)

* Adds security cameras to Delta, also more decals. (space-wizards#8605)

* Automatic changelog update

* Dwarves are no longer selectable. (space-wizards#8596)

* Automatic changelog update

* Shotgun nerfs (space-wizards#8590)

- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).

* Automatic changelog update

* Emitter 1984 - cargo and construction (space-wizards#8606)

* Automatic changelog update

* Fix debug tests with engine change (space-wizards#8609)

* Re-enable sandbox for <5 players (space-wizards#8610)

* Automatic changelog update

* Floor tile ECS (space-wizards#8577)

* Add ContainerContainer to boards (space-wizards#8569)

* Add ContainerContainer for powered stuff (space-wizards#8570)

* Fix pipe net conservation laws (space-wizards#8540)

* adds destructible to power structures (space-wizards#8536)

* Automatic changelog update

* Fix spray collision (space-wizards#8612)

* Automatic changelog update

* Prune most yml ambientsound entries (space-wizards#8573)

* Remove (some?) pop-up error spam. (space-wizards#8538)

* Emergency Response Team (space-wizards#6258)

* Clothing pass 1

Backpacks, hardsuits and helmets pass 1

* ERT Leader Role first pass

* ERT Backpacks (nearly there)

* ERT Backpacks final

* ERT helmets pass 1

* remaining hardsuit sprites added.

* ERT leader ID

* removed duplicates

* hardsuits + helmets entities

* ID + PDA for ERT

* ERT leader role pass 1

* job icons / markers for ERT

* military / ert name dataset

* starting gear pass 1 for ERT

* removed in favor of singular ERT roles file

* ERT mobs for spawning

* ERT spawn points added

* fixed case on ERT name

* Increased ERT access to most areas

* ERT ghost role takeover fixes

* ERT removed invalid parent

* path issue resolved

* more file path fixes

* fixes random naming pt 1

* Buffs ERT hardsuits and integrates helmet

parents ert to syndie hardsuit and adds toggleable helmet

* Adds suit storage slot and cargo access

* Adds backpack fills for ERT

* Updates ERT loadout for filled backpacks

+ other misc changes

* buff ERT backpack storage

* fixes ert jani backpack fills

* tweaks spawn loadout to EVA

* gave centcom official AA

* formatting

* ERT shuttle mapped with spawners

* update access

* Automatic changelog update

* Communications Console: The ECSining (space-wizards#8374)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Holofan Projector Upstream from Nyano (space-wizards#8352)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Implements item pricing, and piracy. (space-wizards#8548)

* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.

* Automatic changelog update

* Fix pirates. Whoops. (space-wizards#8623)

* Fix pirates. Whoops.

* Remove debug logs.

* Reduce the amount of drinks per robust softdrinks machine (space-wizards#8629)

* Automatic changelog update

* Makes ERT roles not show up on role select (space-wizards#8630)

* Fixes circuit printing for generators and emitter (space-wizards#8613)

* Automatic changelog update

* Fix nullable error (space-wizards#8632)

* Prevent inflatables from being placed on walls/doors (space-wizards#8624)

* Check if tile is blocked

* Move check to IsTileClear

* Automatic changelog update

* Don't cancel pulling a corpse because the player ghosted (space-wizards#8621)

* Check if pullable is dead

* Update SharedPullableSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Revolver fix (again) (space-wizards#8635)

* Gun spread overlay (space-wizards#8588)

* Fixes ID/Names for Sterile masks / latex gloves. Adds nitrile glove box (space-wizards#8607)

* fixes box ID/names for mask and gloves. Adds nitrile box

* map update for ID change

* crate fills fix

* Automatic changelog update

* Change map prototype for gloves/mask

* Fix shotgun spent visuals (space-wizards#8639)

* Make shift laser gun (space-wizards#8125)

* Added the TechFabCircuitboards and made them spawn in the head's lockers

* Added the construction graph for makeshift laser

* Added the construction graph to the yml of makeshiftlaser

* Resolving branching issues

* resolving branching issues

* resolving branching issues

* Small fixes

* Update battery_guns.yml

* Update battery_guns.yml

* Update battery_guns.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* LMG nerf (space-wizards#8637)

* Fix docking fixture crash (space-wizards#8640)

* Automatic changelog update

* Missing nullables (space-wizards#8634)

* Refactor magvisualizer (space-wizards#8568)

* Fix comms consoles not working (space-wizards#8644)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* update

* Revert "update"

This reverts commit bab6c6c.

* Marathon Update 1.8 (space-wizards#8647)

* Add files via upload

* Name sec medical camera

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Fix floor tile lattice bug (space-wizards#8653)

* Set subfloor sprites to invisible by default (space-wizards#8571)

* Set subfloor sprites to invisible by default

* s

* Revert "s"

This reverts commit 3ed9c3c.

* Give post-lights interaction outlines (space-wizards#8656)

they were missing.

* Automatic changelog update

* More nullable component fixes (space-wizards#8659)

* Remove .ToArray() allocations from StepTriggerSystem Update (space-wizards#8658)

* Add a merge conflict check. (space-wizards#8626)

* Add a merge conflict check.

This is directly copied from OpenDreamProject/OpenDream#648

* Update .github/workflows/conflict-labeler.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>

Co-authored-by: ike709 <ike709@users.noreply.github.com>

* Buff crates (space-wizards#8622)

* Set PDA music user to allow OnMidiEventRx to send the sound to other players (space-wizards#8580)

* Automatic changelog update

* Iconsmoothing: Subtile metrics (🦆 Edition) (space-wizards#8307)

* Remove emitter hitsound (space-wizards#8666)

* Automatic changelog update

* Stop NPCs steering around non-hard fixtures (space-wizards#8668)

* Automatic changelog update

* Add editor copy keybinding (space-wizards#8369)

* Automatic changelog update

* Anchorable popups (space-wizards#8667)

* Automatic changelog update

* Spread items when dumping contents out of a bag (space-wizards#8678)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Port stethoscopes + innate verbs from nyano (space-wizards#8228)

* port stethoscopes from nyanotrasen

* remove mono crash wtf

* don't touch puddle

* Switch to using action

* both verb and action

* Address reviews

* Automatic changelog update

* Update submodule

* Remove Shuttle Powering Crate from cargo catalogue (space-wizards#8664)

* Automatic changelog update

* Muted status effect + 2 reagent sources of it (space-wizards#8673)

* Automatic changelog update

* Fix dual port vents 2: Electric Boogaloo (space-wizards#8396)

* Remove "nogga black" (space-wizards#8684)

* Update submodule

* use matrix CreateTransform (space-wizards#8687)

* chr (space-wizards#8674)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* chr

chr

* Update chair.yml

* Update chairs.yml

* Revert submodule

* Opt-in nukies (space-wizards#8541)

* save changes

* naming rules

* changes

* changes

* last touches

* e

* use default

* better looping

* better prototype ig

* f

* c

* Revert "changes"

This reverts commit 111a7f3

* fuck i'm bad at git

* changes

* mfw

* e

* e

* Change default preset to secret (space-wizards#8694)

It gets voted for at the start every time anyway and traitor isn't even voteable.

* Automatic changelog update

* Syndicate Names (space-wizards#8692)

* Syndicate Names

* Update syndicate.yml

* Update NukeopsRuleSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix roundstart audio

* Fix some friend access violations by allowing others access. (space-wizards#8594)

Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.

* Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)

* Revert "Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)" (working this time) (space-wizards#8704)

* ConstructionSystem handles InteractUsing before AnchorableSystem. (space-wizards#8700)

* Automatic changelog update

* buffs tables and counters (space-wizards#8698)

25 (+10) health for metal, 15 for wood

* Automatic changelog update

* Clear cancel token on failed use (space-wizards#8705)

* Bagel Update 13.7 (space-wizards#8690)

* fuck shit ass shit

* Add files via upload

* blurgy bop boo botto (space-wizards#8689)

* Automatic changelog update

* Fix mind unvisit crash (space-wizards#8682)

* Add loc strings and completions to mapping command (space-wizards#8726)

* fix match-matchbox interaction (space-wizards#8715)

* Automatic changelog update

* Fix character ui crash (space-wizards#8717)

* Update wires-component.ftl (space-wizards#8714)

* Automatic changelog update

* Atlas: The Video Game (Update 2.0) (space-wizards#8725)

* Update some nugets (space-wizards#8738)

* Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (space-wizards#7697)

* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Automatic changelog update

* Fix friend -> Access for some components

* Nuget fix (space-wizards#8742)

* Add default lag (space-wizards#8739)

* Add whitelist to captain/hop pda (space-wizards#8746)

* Automatic changelog update

* Fix nukies (space-wizards#8759)

* Automatic changelog update

* Add priorities to items slots (space-wizards#8748)

* Update trash.yml (space-wizards#8736)

* Automatic changelog update

* Fix seldom seen bug with food trash (space-wizards#8762)

* Marathon Update 1.9 moment (space-wizards#8764)

* Slows down parallax significantly. (space-wizards#8691)

* Automatic changelog update

* Update submodule

* Fix wrapped foods (chocolate bars, brownies, nutribrick) (space-wizards#8735)

* wrappables fix

* Update snacks.yml

* Update snacks.yml

* Automatic changelog update

* Hotfix door bumps (space-wizards#8665)

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Tweak stun batons to use a battery instead of power cell (space-wizards#8716)

* Allow baton/battery to be inserted into recharger

* Revert "Allow baton/battery to be inserted into recharger"

This reverts commit ccf1f3d.

* Refactor stun batons to use internal batteries

* Automatic changelog update

* Round end sound now respects lobby music option toggle. (space-wizards#8699)

Now it only plays when the round restarts *after* a regular roundend.
Meaning that if you spam the "restartroundnow" command, it won't play even if you have roundend sounds enabled in the options.

* Automatic changelog update

* Adds cameras to Waystation (space-wizards#8733)

* Adds cameras to Waystation

* Fixes the salvage maint door

* Automatic changelog update

* Remove uses of PrototypeLayerData.New() (space-wizards#8676)

* Remove Explicit GridId References (space-wizards#8315)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Fix some indefinite article loc issues (space-wizards#8064)

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Ore bags! (YAML, RSI) (space-wizards#8425)

* Adding orebags hooray

* Adds ore bags to salvage lockers.

* no ic in ooc!!!!! (fixed typo)

i managed to type ic instead of id in the yaml file, real

* deleted the ore bags from cargodrobes, the pr lies!!!

* not 100, not 150, should be 200 next, right?

WRONG!!! 175!!!

* adds orebags to salvage spawn salvage equipment boxes

* Automatic changelog update

* Revamp guns: Revival (space-wizards#8675)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* layers moment (space-wizards#8766)

* Format redial wait time (space-wizards#8767)

* Automatic changelog update

* Update VoteCommands.cs (space-wizards#8729)

* Makes asteroids low yield, adds normal yield variant for mining (space-wizards#8701)

* Adds low yield mining loot table

* adds low yield variant of asteroids

* Automatic changelog update

* Fully remove Saltern Power prototypes / file (space-wizards#8545)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Renames jobban to roleban so all role commands follow the pattern roleX. (space-wizards#8754)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (space-wizards#8539)

* More container pruning (space-wizards#8576)

* Fix master

* Fix master + prototypes (space-wizards#8772)

* Cull even more map lines (space-wizards#8773)

* Cull delta components (space-wizards#8774)

* Cull atlas prototypes (space-wizards#8775)

* Cull barratry prototypes (space-wizards#8776)

* Cull infiltrator prototypes (space-wizards#8777)

* Cull knightship prototypes (space-wizards#8778)

* Cull marathon prototypes (space-wizards#8779)

* Cull moose prototypes (space-wizards#8780)

* Cuttle shuttleert + fix prototype (space-wizards#8783)

* Cull pirate prototypes (space-wizards#8784)

* Cull pillar prototypes (space-wizards#8781)

* Cull saltern prototypes (space-wizards#8785)

* Cull splitstation prototypes (space-wizards#8786)

* Cull packedstation prototypes (space-wizards#8782)

* Cull syndiepuddle prototypes (space-wizards#8787)

* Cull waystation prototypes (space-wizards#8788)

* Increase gun item sizes (gun nerf) (space-wizards#8683)

* Automatic changelog update

* Adds new APC types (space-wizards#8763)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Zombie Rework & Polymorph Expansion (space-wizards#8413)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Make HeatCapacity use FixturesMass (space-wizards#8661)

* ERT Update (space-wizards#8617)

* removes ert shuttle and adds dartv2 by Schiene

* missing headsets

* makes ghost role sentient

* fixes duplicating helmets

* culling

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cross grid movement (space-wizards#8790)

* temporary test fix (space-wizards#8791)

* Make decal gridinit use gridentityid (space-wizards#8792)

* Fix SMG box sizes (space-wizards#8793)

* Fix winter coats holding more than what they weigh (space-wizards#8750)

* Tweak Commands (space-wizards#8769)

* snacks

* Well that was a bit painful

* Update other maps

* No more test failures please

* I hurt myself today

* misery

* Finally fixed

* fuck

* holy shit

* finally????

* SalternSMES

* Please be done with

* fuck this

* 1984 knightshuttle

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Reduce the amount of drinks per robust softdrinks machine (space-wizards#8629)

* Automatic changelog update

* Makes ERT roles not show up on role select (space-wizards#8630)

* Fixes circuit printing for generators and emitter (space-wizards#8613)

* Automatic changelog update

* Fix nullable error (space-wizards#8632)

* Prevent inflatables from being placed on walls/doors (space-wizards#8624)

* Check if tile is blocked

* Move check to IsTileClear

* Automatic changelog update

* Don't cancel pulling a corpse because the player ghosted (space-wizards#8621)

* Check if pullable is dead

* Update SharedPullableSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Revolver fix (again) (space-wizards#8635)

* Gun spread overlay (space-wizards#8588)

* Fixes ID/Names for Sterile masks / latex gloves. Adds nitrile glove box (space-wizards#8607)

* fixes box ID/names for mask and gloves. Adds nitrile box

* map update for ID change

* crate fills fix

* Automatic changelog update

* Change map prototype for gloves/mask

* Fix shotgun spent visuals (space-wizards#8639)

* Make shift laser gun (space-wizards#8125)

* Added the TechFabCircuitboards and made them spawn in the head's lockers

* Added the construction graph for makeshift laser

* Added the construction graph to the yml of makeshiftlaser

* Resolving branching issues

* resolving branching issues

* resolving branching issues

* Small fixes

* Update battery_guns.yml

* Update battery_guns.yml

* Update battery_guns.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* LMG nerf (space-wizards#8637)

* Fix docking fixture crash (space-wizards#8640)

* Automatic changelog update

* Missing nullables (space-wizards#8634)

* Refactor magvisualizer (space-wizards#8568)

* Fix comms consoles not working (space-wizards#8644)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* update

* Revert "update"

This reverts commit bab6c6c.

* Marathon Update 1.8 (space-wizards#8647)

* Add files via upload

* Name sec medical camera

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Fix floor tile lattice bug (space-wizards#8653)

* Set subfloor sprites to invisible by default (space-wizards#8571)

* Set subfloor sprites to invisible by default

* s

* Revert "s"

This reverts commit 3ed9c3c.

* Give post-lights interaction outlines (space-wizards#8656)

they were missing.

* Automatic changelog update

* More nullable component fixes (space-wizards#8659)

* Remove .ToArray() allocations from StepTriggerSystem Update (space-wizards#8658)

* Add a merge conflict check. (space-wizards#8626)

* Add a merge conflict check.

This is directly copied from OpenDreamProject/OpenDream#648

* Update .github/workflows/conflict-labeler.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>

Co-authored-by: ike709 <ike709@users.noreply.github.com>

* Buff crates (space-wizards#8622)

* Set PDA music user to allow OnMidiEventRx to send the sound to other players (space-wizards#8580)

* Automatic changelog update

* Iconsmoothing: Subtile metrics (🦆 Edition) (space-wizards#8307)

* Remove emitter hitsound (space-wizards#8666)

* Automatic changelog update

* Stop NPCs steering around non-hard fixtures (space-wizards#8668)

* Automatic changelog update

* Add editor copy keybinding (space-wizards#8369)

* Automatic changelog update

* Anchorable popups (space-wizards#8667)

* Automatic changelog update

* Spread items when dumping contents out of a bag (space-wizards#8678)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Port stethoscopes + innate verbs from nyano (space-wizards#8228)

* port stethoscopes from nyanotrasen

* remove mono crash wtf

* don't touch puddle

* Switch to using action

* both verb and action

* Address reviews

* Automatic changelog update

* Update submodule

* Remove Shuttle Powering Crate from cargo catalogue (space-wizards#8664)

* Automatic changelog update

* Muted status effect + 2 reagent sources of it (space-wizards#8673)

* Automatic changelog update

* Fix dual port vents 2: Electric Boogaloo (space-wizards#8396)

* Remove "nogga black" (space-wizards#8684)

* Update submodule

* use matrix CreateTransform (space-wizards#8687)

* chr (space-wizards#8674)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* chr

chr

* Update chair.yml

* Update chairs.yml

* Revert submodule

* Opt-in nukies (space-wizards#8541)

* save changes

* naming rules

* changes

* changes

* last touches

* e

* use default

* better looping

* better prototype ig

* f

* c

* Revert "changes"

This reverts commit 111a7f3

* fuck i'm bad at git

* changes

* mfw

* e

* e

* Change default preset to secret (space-wizards#8694)

It gets voted for at the start every time anyway and traitor isn't even voteable.

* Automatic changelog update

* Syndicate Names (space-wizards#8692)

* Syndicate Names

* Update syndicate.yml

* Update NukeopsRuleSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix roundstart audio

* Fix some friend access violations by allowing others access. (space-wizards#8594)

Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.

* Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)

* Revert "Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)" (working this time) (space-wizards#8704)

* ConstructionSystem handles InteractUsing before AnchorableSystem. (space-wizards#8700)

* Automatic changelog update

* buffs tables and counters (space-wizards#8698)

25 (+10) health for metal, 15 for wood

* Automatic changelog update

* Clear cancel token on failed use (space-wizards#8705)

* Bagel Update 13.7 (space-wizards#8690)

* fuck shit ass shit

* Add files via upload

* blurgy bop boo botto (space-wizards#8689)

* Automatic changelog update

* Fix mind unvisit crash (space-wizards#8682)

* Add loc strings and completions to mapping command (space-wizards#8726)

* fix match-matchbox interaction (space-wizards#8715)

* Automatic changelog update

* Fix character ui crash (space-wizards#8717)

* Update wires-component.ftl (space-wizards#8714)

* Automatic changelog update

* Atlas: The Video Game (Update 2.0) (space-wizards#8725)

* Update some nugets (space-wizards#8738)

* Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (space-wizards#7697)

* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Automatic changelog update

* Fix friend -> Access for some components

* Nuget fix (space-wizards#8742)

* Add default lag (space-wizards#8739)

* Add whitelist to captain/hop pda (space-wizards#8746)

* Automatic changelog update

* Fix nukies (space-wizards#8759)

* Automatic changelog update

* Add priorities to items slots (space-wizards#8748)

* Update trash.yml (space-wizards#8736)

* Automatic changelog update

* Fix seldom seen bug with food trash (space-wizards#8762)

* Marathon Update 1.9 moment (space-wizards#8764)

* Slows down parallax significantly. (space-wizards#8691)

* Automatic changelog update

* Update submodule

* Fix wrapped foods (chocolate bars, brownies, nutribrick) (space-wizards#8735)

* wrappables fix

* Update snacks.yml

* Update snacks.yml

* Automatic changelog update

* Hotfix door bumps (space-wizards#8665)

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Tweak stun batons to use a battery instead of power cell (space-wizards#8716)

* Allow baton/battery to be inserted into recharger

* Revert "Allow baton/battery to be inserted into recharger"

This reverts commit ccf1f3d.

* Refactor stun batons to use internal batteries

* Automatic changelog update

* Round end sound now respects lobby music option toggle. (space-wizards#8699)

Now it only plays when the round restarts *after* a regular roundend.
Meaning that if you spam the "restartroundnow" command, it won't play even if you have roundend sounds enabled in the options.

* Automatic changelog update

* Adds cameras to Waystation (space-wizards#8733)

* Adds cameras to Waystation

* Fixes the salvage maint door

* Automatic changelog update

* Remove uses of PrototypeLayerData.New() (space-wizards#8676)

* Remove Explicit GridId References (space-wizards#8315)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Fix some indefinite article loc issues (space-wizards#8064)

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Ore bags! (YAML, RSI) (space-wizards#8425)

* Adding orebags hooray

* Adds ore bags to salvage lockers.

* no ic in ooc!!!!! (fixed typo)

i managed to type ic instead of id in the yaml file, real

* deleted the ore bags from cargodrobes, the pr lies!!!

* not 100, not 150, should be 200 next, right?

WRONG!!! 175!!!

* adds orebags to salvage spawn salvage equipment boxes

* Automatic changelog update

* Revamp guns: Revival (space-wizards#8675)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* layers moment (space-wizards#8766)

* Format redial wait time (space-wizards#8767)

* Automatic changelog update

* Update VoteCommands.cs (space-wizards#8729)

* Makes asteroids low yield, adds normal yield variant for mining (space-wizards#8701)

* Adds low yield mining loot table

* adds low yield variant of asteroids

* Automatic changelog update

* Fully remove Saltern Power prototypes / file (space-wizards#8545)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Renames jobban to roleban so all role commands follow the pattern roleX. (space-wizards#8754)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (space-wizards#8539)

* More container pruning (space-wizards#8576)

* Fix master

* Fix master + prototypes (space-wizards#8772)

* Cull even more map lines (space-wizards#8773)

* Cull delta components (space-wizards#8774)

* Cull atlas prototypes (space-wizards#8775)

* Cull barratry prototypes (space-wizards#8776)

* Cull infiltrator prototypes (space-wizards#8777)

* Cull knightship prototypes (space-wizards#8778)

* Cull marathon prototypes (space-wizards#8779)

* Cull moose prototypes (space-wizards#8780)

* Cuttle shuttleert + fix prototype (space-wizards#8783)

* Cull pirate prototypes (space-wizards#8784)

* Cull pillar prototypes (space-wizards#8781)

* Cull saltern prototypes (space-wizards#8785)

* Cull splitstation prototypes (space-wizards#8786)

* Cull packedstation prototypes (space-wizards#8782)

* Cull syndiepuddle prototypes (space-wizards#8787)

* Cull waystation prototypes (space-wizards#8788)

* Increase gun item sizes (gun nerf) (space-wizards#8683)

* Automatic changelog update

* Adds new APC types (space-wizards#8763)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Zombie Rework & Polymorph Expansion (space-wizards#8413)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Make HeatCapacity use FixturesMass (space-wizards#8661)

* ERT Update (space-wizards#8617)

* removes ert shuttle and adds dartv2 by Schiene

* missing headsets

* makes ghost role sentient

* fixes duplicating helmets

* culling

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cross grid movement (space-wizards#8790)

* temporary test fix (space-wizards#8791)

* Make decal gridinit use gridentityid (space-wizards#8792)

* Fix SMG box sizes (space-wizards#8793)

* Fix winter coats holding more than what they weigh (space-wizards#8750)

* Tweak Commands (space-wizards#8769)

* Prevent accidental crayon eating (space-wizards#8799)

* Add ReadExecute perms to all of DamageableComponent (space-wizards#8800)

* Fix microwave eating wrench (space-wizards#8801)

* Reorders Sound Systems signatures to match Popup Systems. (space-wizards#8728)

* Submodule Update (space-wizards#8802)

* Vote commands completions. (space-wizards#8758)

* Prevent door remote zaps (space-wizards#8803)

* TauCeti smoothing mode (space-wizards#8723)

* Fix firelock prying (space-wizards#8804)

* Automatic changelog update

* Slight DoAfterSystem improvement (space-wizards#8806)

* Use correct PRGlass parent (space-wizards#8805)

* Make two overlays use OverlayDrawArgs aabbs. (space-wizards#8808)

* Fix large_casing sprite and cobra mag (space-wizards#8809)

* Automatic changelog update

* Remove merge conflict comment (space-wizards#8819)

* Revert "Remove merge conflict comment" (space-wizards#8820)

* Captain laser self recharge (space-wizards#8826)

* Update coffee.yml (space-wizards#8830)

* Automatic changelog update

* Nerf pistol firerate slightly (space-wizards#8810)

* Don't flag merge conflicts on draft PRs (space-wizards#8821)

* Automatic changelog update

* Guns will now eject magazines first instead of chamber (space-wizards#8827)

* Removal interaction without hands (space-wizards#8843)

* Automatic changelog update

* Disable lag rand (space-wizards#8847)

* Make doorbumps quiet (space-wizards#8812)

* Syndicate gas mask flash protection (space-wizards#8818)

* Syndicate gas masks protect from flashbangs

* fix var name

* update to loop through all slots

* update based on review comments

* Fix grenade whitelists (space-wizards#8851)

* Automatic changelog update

* fixes static not appearing inbetween camera changes client-side (space-wizards#8846)

* 39 buried 0 found (space-wizards#8856)

* The Rat King [Antag] (space-wizards#8706)

* vending machine go spit

* who's da rat, bozo

* fixes

* crown + fixes

* aaaa

* aa

* lololol

* removing vending shit + most annoying fix alive

* paul review

* moony fixes

* sloth review

* Minor diseasesystem fix

* inverse moment

* A

* Also reduce args allocations

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Increase fireplace brightness and radius (space-wizards#8870)

* Automatic changelog update

* Can't break other people's drags on cuffed people (space-wizards#8868)

* works on my machine

* speedrun

* Automatic changelog update

* Fishy swarmers: Carp content and Space Dragon! (space-wizards#7395)

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Add docking window to shuttle consoles (space-wizards#8756)

* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes

* Automatic changelog update

* Update submodule

* Reduce door hacking time (space-wizards#8852)

* Fix damagestatevisualizer (space-wizards#8876)

* Nerf gun damage (space-wizards#8853)

* Automatic changelog update

* One more damagestatevisualizer funny (space-wizards#8877)

* Fix damagestatevisualizer (space-wizards#8879)

* Make holofans use power cells (space-wizards#8813)

* Automatic changelog update

* Nerf dragon audio + do_after (space-wizards#8880)

* Power cell culling (space-wizards#8814)

* Automatic changelog update

* Fix powercell (space-wizards#8882)

* Individual bar sign entities (space-wizards#8159)

* Fixed rotation check for pulling (space-wizards#8845)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Reduced laser pistols to 10 size (space-wizards#8840)

* Automatic changelog update

* Fix carbine size

* make animals gibbable (space-wizards#8875)

* Automatic changelog update

* Fix addatmos from griduid artifact

* Station Specific Jobs: Reporter and Psychologist (space-wizards#8865)

* Update jobs.yml

* Add files via upload

* id moment

* Update identification_cards.yml

* Update pda.yml

* Add files via upload

* psych

* roleyml psych

* real

* Update jumpsuits.yml

* Add files via upload

* Add files via upload

* Add files via upload

* Update jobs.yml

* Update meta.json

* Update meta.json

* Update meta.json

* Update bagel.yml

* Update marathon.yml

* job iconz

* Update meta.json

* Basic Medication Overdoses (Chemistry 1984) (space-wizards#8844)

* 1984 george orwell

* Update medicine.yml

* Update medicine.yml

* Update medicine.yml

* Automatic changelog update

* Fix admin announce eui (space-wizards#8869)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Removes extra Sound from slippery component (space-wizards#8841)

* Add a Wiki Button to the escape menu (space-wizards#8837)

* UI change

* lang file change

* C# change

* fix wiki button

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>

* Automatic changelog update

* Move cuffs to users hand when removed (space-wizards#8862)

* move cuffs to users hand when removed

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make ghost timer a cvar (space-wizards#8817)

Co-authored-by: Just-a-Unity-Dev <rnmangunay@addu.edu.ph>
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* reduced duck yaml bloat (space-wizards#8858)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix mousetrap crate icon (space-wizards#8835)

* Fix bagel yml artifact (space-wizards#8885)

* Fix wide attacking in containers (space-wizards#8886)

* Automatic changelog update

* Clean up door remote (space-wizards#8829)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* ECS containmentfieldgeneratorcomponent (space-wizards#8757)

* ECS containmentfieldgeneratorcomponent

* Fix tests and clean up one line

* check for anchored in a better way

* Fix dependency exception

I'm not really happy with this solution, it's not very good but I'm not
sure how to do it better without refactoring way more than I want to. Maybe
I'm missing something.

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* water (space-wizards#8903)

* Cleanup the remainder of dragon (space-wizards#8881)

* Cleanup the remainder of dragon

- Fixed some of the niscellaneous changes made to yml
- Made devour use a whitelist
- Fixed spelling

* name fix

* a

* YAML passes

* Whoops

Co-authored-by: EmoGarbage404 <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Remove Shuttle Powering Crate from cargo catalogue (space-wizards#8664)

* Automatic changelog update

* Muted status effect + 2 reagent sources of it (space-wizards#8673)

* Automatic changelog update

* Fix dual port vents 2: Electric Boogaloo (space-wizards#8396)

* Remove "nogga black" (space-wizards#8684)

* Update submodule

* use matrix CreateTransform (space-wizards#8687)

* chr (space-wizards#8674)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* chr

chr

* Update chair.yml

* Update chairs.yml

* Revert submodule

* Opt-in nukies (space-wizards#8541)

* save changes

* naming rules

* changes

* changes

* last touches

* e

* use default

* better looping

* better prototype ig

* f

* c

* Revert "changes"

This reverts commit 111a7f3

* fuck i'm bad at git

* changes

* mfw

* e

* e

* Change default preset to secret (space-wizards#8694)

It gets voted for at the start every time anyway and traitor isn't even voteable.

* Automatic changelog update

* Syndicate Names (space-wizards#8692)

* Syndicate Names

* Update syndicate.yml

* Update NukeopsRuleSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix roundstart audio

* Fix some friend access violations by allowing others access. (space-wizards#8594)

Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.

* Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)

* Revert "Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)" (working this time) (space-wizards#8704)

* ConstructionSystem handles InteractUsing before AnchorableSystem. (space-wizards#8700)

* Automatic changelog update

* buffs tables and counters (space-wizards#8698)

25 (+10) health for metal, 15 for wood

* Automatic changelog update

* Clear cancel token on failed use (space-wizards#8705)

* Bagel Update 13.7 (space-wizards#8690)

* fuck shit ass shit

* Add files via upload

* blurgy bop boo botto (space-wizards#8689)

* Automatic changelog update

* Fix mind unvisit crash (space-wizards#8682)

* Add loc strings and completions to mapping command (space-wizards#8726)

* fix match-matchbox interaction (space-wizards#8715)

* Automatic changelog update

* Fix character ui crash (space-wizards#8717)

* Update wires-component.ftl (space-wizards#8714)

* Automatic changelog update

* Atlas: The Video Game (Update 2.0) (space-wizards#8725)

* Update some nugets (space-wizards#8738)

* Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (space-wizards#7697)

* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Automatic changelog update

* Fix friend -> Access for some components

* Nuget fix (space-wizards#8742)

* Add default lag (space-wizards#8739)

* Add whitelist to captain/hop pda (space-wizards#8746)

* Automatic changelog update

* Fix nukies (space-wizards#8759)

* Automatic changelog update

* Add priorities to items slots (space-wizards#8748)

* Update trash.yml (space-wizards#8736)

* Automatic changelog update

* Fix seldom seen bug with food trash (space-wizards#8762)

* Marathon Update 1.9 moment (space-wizards#8764)

* Slows down parallax significantly. (space-wizards#8691)

* Automatic changelog update

* Update submodule

* Fix wrapped foods (chocolate bars, brownies, nutribrick) (space-wizards#8735)

* wrappables fix

* Update snacks.yml

* Update snacks.yml

* Automatic changelog update

* Hotfix door bumps (space-wizards#8665)

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Tweak stun batons to use a battery instead of power cell (space-wizards#8716)

* Allow baton/battery to be inserted into recharger

* Revert "Allow baton/battery to be inserted into recharger"

This reverts commit ccf1f3d.

* Refactor stun batons to use internal batteries

* Automatic changelog update

* Round end sound now respects lobby music option toggle. (space-wizards#8699)

Now it only plays when the round restarts *after* a regular roundend.
Meaning that if you spam the "restartroundnow" command, it won't play even if you have roundend sounds enabled in the options.

* Automatic changelog update

* Adds cameras to Waystation (space-wizards#8733)

* Adds cameras to Waystation

* Fixes the salvage maint door

* Automatic changelog update

* Remove uses of PrototypeLayerData.New() (space-wizards#8676)

* Remove Explicit GridId References (space-wizards#8315)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Fix some indefinite article loc issues (space-wizards#8064)

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Ore bags! (YAML, RSI) (space-wizards#8425)

* Adding orebags hooray

* Adds ore bags to salvage lockers.

* no ic in ooc!!!!! (fixed typo)

i managed to type ic instead of id in the yaml file, real

* deleted the ore bags from cargodrobes, the pr lies!!!

* not 100, not 150, should be 200 next, right?

WRONG!!! 175!!!

* adds orebags to salvage spawn salvage equipment boxes

* Automatic changelog update

* Revamp guns: Revival (space-wizards#8675)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* layers moment (space-wizards#8766)

* Format redial wait time (space-wizards#8767)

* Automatic changelog update

* Update VoteCommands.cs (space-wizards#8729)

* Makes asteroids low yield, adds normal yield variant for mining (space-wizards#8701)

* Adds low yield mining loot table

* adds low yield variant of asteroids

* Automatic changelog update

* Fully remove Saltern Power prototypes / file (space-wizards#8545)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Renames jobban to roleban so all role commands follow the pattern roleX. (space-wizards#8754)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (space-wizards#8539)

* More container pruning (space-wizards#8576)

* Fix master

* Fix master + prototypes (space-wizards#8772)

* Cull even more map lines (space-wizards#8773)

* Cull delta components (space-wizards#8774)

* Cull atlas prototypes (space-wizards#8775)

* Cull barratry prototypes (space-wizards#8776)

* Cull infiltrator prototypes (space-wizards#8777)

* Cull knightship prototypes (space-wizards#8778)

* Cull marathon prototypes (space-wizards#8779)

* Cull moose prototypes (space-wizards#8780)

* Cuttle shuttleert + fix prototype (space-wizards#8783)

* Cull pirate prototypes (space-wizards#8784)

* Cull pillar prototypes (space-wizards#8781)

* Cull saltern prototypes (space-wizards#8785)

* Cull splitstation prototypes (space-wizards#8786)

* Cull packedstation prototypes (space-wizards#8782)

* Cull syndiepuddle prototypes (space-wizards#8787)

* Cull waystation prototypes (space-wizards#8788)

* Increase gun item sizes (gun nerf) (space-wizards#8683)

* Automatic changelog update

* Adds new APC types (space-wizards#8763)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Zombie Rework & Polymorph Expansion (space-wizards#8413)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Make HeatCapacity use FixturesMass (space-wizards#8661)

* ERT Update (space-wizards#8617)

* removes ert shuttle and adds dartv2 by Schiene

* missing headsets

* makes ghost role sentient

* fixes duplicating helmets

* culling

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cross grid movement (space-wizards#8790)

* temporary test fix (space-wizards#8791)

* Make decal gridinit use gridentityid (space-wizards#8792)

* Fix SMG box sizes (space-wizards#8793)

* Fix winter coats holding more than what they weigh (space-wizards#8750)

* Tweak Commands (space-wizards#8769)

* Prevent accidental crayon eating (space-wizards#8799)

* Add ReadExecute perms to all of DamageableComponent (space-wizards#8800)

* Fix microwave eating wrench (space-wizards#8801)

* Reorders Sound Systems signatures to match Popup Systems. (space-wizards#8728)

* Submodule Update (space-wizards#8802)

* Vote commands completions. (space-wizards#8758)

* Prevent door remote zaps (space-wizards#8803)

* TauCeti smoothing mode (space-wizards#8723)

* Fix firelock prying (space-wizards#8804)

* Automatic changelog update

* Slight DoAfterSystem improvement (space-wizards#8806)

* Use correct PRGlass parent (space-wizards#8805)

* Make two overlays use OverlayDrawArgs aabbs. (space-wizards#8808)

* Fix large_casing sprite and cobra mag (space-wizards#8809)

* Automatic changelog update

* Remove merge conflict comment (space-wizards#8819)

* Revert "Remove merge conflict comment" (space-wizards#8820)

* Captain laser self recharge (space-wizards#8826)

* Update coffee.yml (space-wizards#8830)

* Automatic changelog update

* Nerf pistol firerate slightly (space-wizards#8810)

* Don't flag merge conflicts on draft PRs (space-wizards#8821)

* Automatic changelog update

* Guns will now eject magazines first instead of chamber (space-wizards#8827)

* Removal interaction without hands (space-wizards#8843)

* Automatic changelog update

* Disable lag rand (space-wizards#8847)

* Make doorbumps quiet (space-wizards#8812)

* Syndicate gas mask flash protection (space-wizards#8818)

* Syndicate gas masks protect from flashbangs

* fix var name

* update to loop through all slots

* update based on review comments

* Fix grenade whitelists (space-wizards#8851)

* Automatic changelog update

* fixes static not appearing inbetween camera changes client-side (space-wizards#8846)

* 39 buried 0 found (space-wizards#8856)

* The Rat King [Antag] (space-wizards#8706)

* vending machine go spit

* who's da rat, bozo

* fixes

* crown + fixes

* aaaa

* aa

* lololol

* removing vending shit + most annoying fix alive

* paul review

* moony fixes

* sloth review

* Minor diseasesystem fix

* inverse moment

* A

* Also reduce args allocations

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Increase fireplace brightness and radius (space-wizards#8870)

* Automatic changelog update

* Can't break other people's drags on cuffed people (space-wizards#8868)

* works on my machine

* speedrun

* Automatic changelog update

* Fishy swarmers: Carp content and Space Dragon! (space-wizards#7395)

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Add docking window to shuttle consoles (space-wizards#8756)

* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes

* Automatic changelog update

* Update submodule

* Reduce door hacking time (space-wizards#8852)

* Fix damagestatevisualizer (space-wizards#8876)

* Nerf gun damage (space-wizards#8853)

* Automatic changelog update

* One more damagestatevisualizer funny (space-wizards#8877)

* Fix damagestatevisualizer (space-wizards#8879)

* Make holofans use power cells (space-wizards#8813)

* Automatic changelog update

* Nerf dragon audio + do_after (space-wizards#8880)

* Power cell culling (space-wizards#8814)

* Automatic changelog update

* Fix powercell (space-wizards#8882)

* Individual bar sign entities (space-wizards#8159)

* Fixed rotation check for pulling (space-wizards#8845)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Reduced laser pistols to 10 size (space-wizards#8840)

* Automatic changelog update

* Fix carbine size

* make animals gibbable (space-wizards#8875)

* Automatic changelog update

* Fix addatmos from griduid artifact

* Station Specific Jobs: Reporter and Psychologist (space-wizards#8865)

* Update jobs.yml

* Add files via upload

* id moment

* Update identification_cards.yml

* Update pda.yml

* Add files via upload

* psych

* roleyml psych

* real

* Update jumpsuits.yml

* Add files via upload

* Add files via upload

* Add files via upload

* Update jobs.yml

* Update meta.json

* Update meta.json

* Update meta.json

* Update bagel.yml

* Update marathon.yml

* job iconz

* Update meta.json

* Basic Medication Overdoses (Chemistry 1984) (space-wizards#8844)

* 1984 george orwell

* Update medicine.yml

* Update medicine.yml

* Update medicine.yml

* Automatic changelog update

* Fix admin announce eui (space-wizards#8869)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Removes extra Sound from slippery component (space-wizards#8841)

* Add a Wiki Button to the escape menu (space-wizards#8837)

* UI change

* lang file change

* C# change

* fix wiki button

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>

* Automatic changelog update

* Move cuffs to users hand when removed (space-wizards#8862)

* move cuffs to users hand when removed

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make ghost timer a cvar (space-wizards#8817)

Co-authored-by: Just-a-Unity-Dev <rnmangunay@addu.edu.ph>
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* reduced duck yaml bloat (space-wizards#8858)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix mousetrap crate icon (space-wizards#8835)

* Fix bagel yml artifact (space-wizards#8885)

* Fix wide attacking in containers (space-wizards#8886)

* Automatic changelog update

* Clean up door remote (space-wizards#8829)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* ECS containmentfieldgeneratorcomponent (space-wizards#8757)

* ECS containmentfieldgeneratorcomponent

* Fix tests and clean up one line

* check for anchored in a better way

* Fix dependency exception

I'm not really happy with this solution, it's not very good but I'm not
sure how to do it better without refactoring way more than I want to. Maybe
I'm missing something.

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* water (space-wizards#8903)

* Cleanup the remainder of dragon (space-wizards#8881)

* Cleanup the remainder of dragon

- Fixed some of the niscellaneous changes made to yml
- Made devour use a whitelist
- Fixed spelling

* name fix

* a

* Update submodule

* Remove reporter tophat (space-wizards#8912)

* Disarm 1984 (space-wizards#8872)

* Automatic changelog update

* Make wide attacks optional for now (space-wizards#8924)

* Port miasma from nyano (space-wizards#8926)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Fix dragon devour and reduce time significantly (space-wizards#8921)

* deleted check (space-wizards#8893)

* Botany + engi belt whitelist update (space-wizards#8939)

* Automatic changelog update

* Mobster accents for rat king/servants (space-wizards#8927)

* basically perfect

* oops

* huh

* new substitutions from retequizzle, rane, and olddancejacket + crown accent

* fixes

* Automatic changelog update

* quickfix (space-wizards#8942)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>

* More kinds of benos (space-wizards#8849)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* weh

* weeee

* Fix the offsets and bb

* remove arc

* rouny

* sound stuff and fix the typo

* Fix dork

* a

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds other botany tools (space-wizards#8935)

* Automatic changelog update

* Add screwdriver head sprite (space-wizards#8828)

* Silent Station Events (space-wizards#8938)

* Automatic changelog update

* Nun Robes And Nurse Hat (space-wizards#8681)

* Uploaded Nurse Hat

* Uploaded Nurse Outfit

* Uploaded Nun Robes

* Edited for Nun Robes

* Edited for Nurse Skirt

* Edited for Nurse Hat

* Edited Medidrobe for Nurse Attire

* Edited Chapeldrobe for Nun Robe

* Removed Nurse Outfit from Review

* Edited out Nurse changes

* Edited out Nurse Outfit

* Salvo tanks start with oxygen (space-wizards#8947)

* Rat King Tweaks (space-wizards#8940)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Add a penalty to self-repair (space-wizards#8951)

* Automatic changelog update

* Miasma update (space-wizards#8943)

* Automatic changelog update

* fixes aloe cream splitting (space-wizards#8949)

* Automatic changelog update

* Prioritize anchor before insert (space-wizards#8936)

* Reduce China Lake bag capacity (space-wizards#8848)

* Automatic changelog update

* Updated GasAnalyzerMenu.cs (Window adjustment) (space-wizards#8953)

* Spell sounds are no longer global, also tweaked volumes (space-wizards#8961)

* Fixes smg crate mag fills (space-wizards#8960)

* Automatic changelog update

* Submodule Update

* Nullable grid Uid (space-wizards#8798)

* Add Overlay.BeforeDraw() (space-wizards#8905)

* Item strip delay dependant on slot. (space-wizards#8900)

* Automatic changelog update

* Obfuscates pocket slots from the Strip Menu (space-wizards#8948)

* Automatic changelog update

* Fix weightless system error (space-wizards#8965)

* Fix chair perspective (space-wizards#8964)

* Automatic changelog update

* Bagel Update 13.8 (space-wizards#8904)

* Add files via upload

* redid old maints that annoyedme and other misc changes

* Make tests faster (space-wizards#8737)

* Test changes

* Make finding the test tile a little smarter

* Species ism rule (space-wizards#8864)

* Species ism rule

* Updated naming rule

* Update Rules.txt

* Automatic changelog update

* fix 2 problems

* works on my machine

* whoops

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