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Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@
- type: RangedWeapon
- type: BatteryBarrel
minAngle: 10
fireCost: 40
fireCost: 80
- type: Appearance
visuals:
- type: MagVisualizer
Expand All @@ -97,7 +97,7 @@
map: ["enum.RangedBarrelVisualLayers.MagUnshaded"]
shader: unshaded
- type: Item
size: 24
size: 48
sprite: Objects/Weapons/Guns/Battery/makeshift.rsi
- type: BatteryBarrel
fireCost: 240
Expand All @@ -122,7 +122,7 @@
size: 12
sprite: Objects/Weapons/Guns/Battery/svalinn.rsi
- type: BatteryBarrel
fireCost: 25
fireCost: 50

- type: entity
name: PDW-10 pulse pistol
Expand All @@ -143,7 +143,7 @@
size: 12
sprite: Objects/Weapons/Guns/Battery/pulse_pistol.rsi
- type: BatteryBarrel
fireCost: 25
fireCost: 50
ammoPrototype: Pulse
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
Expand Down Expand Up @@ -173,7 +173,7 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/cog.rsi
- type: BatteryBarrel
fireCost: 140
fireCost: 280
ammoPrototype: RedMediumLaser

- type: entity
Expand All @@ -195,7 +195,7 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/nightfall.rsi
- type: BatteryBarrel
fireCost: 100
fireCost: 200
ammoPrototype: RedMediumLaser
- type: Appearance
visuals:
Expand Down Expand Up @@ -223,7 +223,7 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/pulse_carbine.rsi
- type: BatteryBarrel
fireCost: 120
fireCost: 240
ammoPrototype: Pulse
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
Expand Down Expand Up @@ -253,7 +253,7 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/pulse_rifle.rsi
- type: BatteryBarrel
fireCost: 100
fireCost: 200
ammoPrototype: Pulse
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
Expand Down Expand Up @@ -283,7 +283,8 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi
- type: BatteryBarrel
fireCost: 4000
fireCost: 18000
fireRate: 1
ammoPrototype: RedHeavyLaser
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
Expand Down Expand Up @@ -313,7 +314,8 @@
size: 24
sprite: Objects/Weapons/Guns/Battery/xray.rsi
- type: BatteryBarrel
fireCost: 6000
fireRate: 0.5
fireCost: 54000
ammoPrototype: XrayLaser
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
Expand Down Expand Up @@ -358,7 +360,7 @@
- type: BatteryBarrel
minAngle: 5
angleIncrease: 20
fireCost: 360
fireCost: 620
ammoPrototype: BulletTaser
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/taser.ogg
Expand Down Expand Up @@ -394,7 +396,7 @@
size: 12
sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi
- type: BatteryBarrel
fireCost: 120
fireCost: 240
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
- type: RangedWeapon
Expand Down