Releases: saturday06/VRM-Addon-for-Blender
Releases · saturday06/VRM-Addon-for-Blender
v4.4.0
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4.4.0 (2026-07-11)
🚀 Features
An appropriate UI for VRM0 Material Bind. Fixed parameter interpretation errors. (d37bd70 )
support blender 5.2 (eb37f3a )
v4.3.3
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4.3.3 (2026-07-08)
🐛 Bug Fixes
improved compatibility between UniVRM and three-vrm for outlineWidthTexture (74f1893 )
v4.3.2
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4.3.2 (2026-07-05)
🐛 Bug Fixes
fix vrm 0.0 uv translation and scaling (85e04f9 )
v4.3.1
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4.3.1 (2026-07-01)
🐛 Bug Fixes
some development code has been removed to meet the platform requirements (e345704 )
v4.3.0
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4.3.0 (2026-06-22)
🚀 Features
experimental support expression/blendshape material bind preview (93edbb2 )
bone mapping detection for Character Creator (fc7c750 )
v4.2.4
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4.2.4 (2026-06-14)
🐛 Bug Fixes
fix look at preview diff calculation (d46206e )
fixed a bug that sometimes prevented LookAt and MToon from updating automatically (9633c29 )
include LookAtPropertyGroup in frame change updates (07c3066 )
v4.2.3
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4.2.3 (2026-06-07)
🐛 Bug Fixes
fix SpringBone capsule collider radius calculation (78140df )
v4.2.2
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4.2.2 (2026-05-23)
🐛 Bug Fixes
fix a bug that sometimes caused the application to crash when importing SpringBone (51d7b3c )
v4.2.1
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4.2.1 (2026-05-22)
🐛 Bug Fixes
remove automatic migration of unnecessary Spring Bone gravity. (0dfb96b ) by @tdw46
v4.2.0
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4.2.0 (2026-05-17)
🚀 Features
add MPFB2 bone mapping preset (46d0c99 )
🐛 Bug Fixes
fix a bug where hidden UVs could be exported for VRM 0.x meshes with multiple UVs (c74e7ea )
fixed a bug where temporary armatures might remain after exporting VRM0 files (0146c00 )
fixed incorrect UV mapping when exporting VRM 1.0 meshes with multiple UVs. (79dcea9 )