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Releases: saturday06/VRM-Addon-for-Blender

v4.4.0

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@github-actions github-actions released this 11 Jul 15:14
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6edbcac

4.4.0 (2026-07-11)

🚀 Features

  • An appropriate UI for VRM0 Material Bind. Fixed parameter interpretation errors. (d37bd70)
  • support blender 5.2 (eb37f3a)

v4.3.3

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@github-actions github-actions released this 08 Jul 13:06
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b8b5abf

4.3.3 (2026-07-08)

🐛 Bug Fixes

  • improved compatibility between UniVRM and three-vrm for outlineWidthTexture (74f1893)

v4.3.2

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@github-actions github-actions released this 05 Jul 15:19
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bd70a3f

4.3.2 (2026-07-05)

🐛 Bug Fixes

  • fix vrm 0.0 uv translation and scaling (85e04f9)

v4.3.1

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@github-actions github-actions released this 01 Jul 12:45
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4159cde

4.3.1 (2026-07-01)

🐛 Bug Fixes

v4.3.0

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@github-actions github-actions released this 22 Jun 13:27
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1fa9efc

4.3.0 (2026-06-22)

🚀 Features

  • experimental support expression/blendshape material bind preview (93edbb2)
  • bone mapping detection for Character Creator (fc7c750)

v4.2.4

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@github-actions github-actions released this 14 Jun 09:14
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72211ee

4.2.4 (2026-06-14)

🐛 Bug Fixes

  • fix look at preview diff calculation (d46206e)
  • fixed a bug that sometimes prevented LookAt and MToon from updating automatically (9633c29)
  • include LookAtPropertyGroup in frame change updates (07c3066)

v4.2.3

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@github-actions github-actions released this 07 Jun 12:19
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4f5317a

4.2.3 (2026-06-07)

🐛 Bug Fixes

  • fix SpringBone capsule collider radius calculation (78140df)

v4.2.2

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@github-actions github-actions released this 23 May 12:57
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dd22995

4.2.2 (2026-05-23)

🐛 Bug Fixes

  • fix a bug that sometimes caused the application to crash when importing SpringBone (51d7b3c)

v4.2.1

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@github-actions github-actions released this 22 May 23:50
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f52bffc

4.2.1 (2026-05-22)

🐛 Bug Fixes

  • remove automatic migration of unnecessary Spring Bone gravity. (0dfb96b) by @tdw46

v4.2.0

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@github-actions github-actions released this 17 May 15:22
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4aa7d17

4.2.0 (2026-05-17)

🚀 Features

  • add MPFB2 bone mapping preset (46d0c99)

🐛 Bug Fixes

  • fix a bug where hidden UVs could be exported for VRM 0.x meshes with multiple UVs (c74e7ea)
  • fixed a bug where temporary armatures might remain after exporting VRM0 files (0146c00)
  • fixed incorrect UV mapping when exporting VRM 1.0 meshes with multiple UVs. (79dcea9)