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port to a gdnative plugin #8

@blurymind

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@blurymind

Now that this module works so well and gdnative and godot3 has reached a stable level, it would be amazing if it could be ported to gdnative and made available on godot's assets website as an addon people can just download without the need to recompile godot.

I think that would greatly increase its adoption across the community.

This however raises a number of questions:

Perhaps we can get @BastiaanOlij to help?

  • Are there any current limitations or problems with gdnative, apart of the poor documentation

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