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Distributions without direct dynamic dispatch #261
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d75629a
Replace Sample and IndependentSample with Distribution
dhardy f6be07e
Add SampleRng::sample function
dhardy 4b71d25
Remove the RandSample wrapper type
dhardy b551465
Remove impl of Rand SeedableRng impls
dhardy 9865266
Add the Uniform distribution
dhardy 9eb4c2f
Move float sampling from Rand to distributions
dhardy 307cbc0
Make Exp1 a distribution; also expose in distributions module
dhardy 84aff68
Make StandardNormal a distribution; also expose in distributions module
dhardy 68d7bf0
Move integer sampling from Rand to the Uniform distribution
dhardy 4582d4e
Move char and bool sampling from Rand to Uniform
dhardy 85c092d
Move remaining Rand impls to the Uniform distribution
dhardy c203ca0
Make Rng::gen() and random() use Uniform. Deprecate Random and rand_d…
dhardy 29a9c79
Add example: distribution with erased Rng
dhardy 6b97475
Remove rand_derive CI tests
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,110 @@ | ||
| // Copyright 2017 The Rust Project Developers. See the COPYRIGHT | ||
| // file at the top-level directory of this distribution and at | ||
| // https://rust-lang.org/COPYRIGHT. | ||
| // | ||
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | ||
| // https://www.apache.org/licenses/LICENSE-2.0> or the MIT license | ||
| // <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your | ||
| // option. This file may not be copied, modified, or distributed | ||
| // except according to those terms. | ||
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| //! The implementations of the `Uniform` distribution for integer types. | ||
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| use core::mem; | ||
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| use {Rng}; | ||
| use distributions::{Distribution, Uniform}; | ||
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| impl Distribution<isize> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> isize { | ||
| if mem::size_of::<isize>() == 4 { | ||
| rng.gen::<i32>() as isize | ||
| } else { | ||
| rng.gen::<i64>() as isize | ||
| } | ||
| } | ||
| } | ||
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| impl Distribution<i8> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> i8 { | ||
| rng.next_u32() as i8 | ||
| } | ||
| } | ||
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| impl Distribution<i16> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> i16 { | ||
| rng.next_u32() as i16 | ||
| } | ||
| } | ||
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| impl Distribution<i32> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> i32 { | ||
| rng.next_u32() as i32 | ||
| } | ||
| } | ||
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| impl Distribution<i64> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> i64 { | ||
| rng.next_u64() as i64 | ||
| } | ||
| } | ||
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| #[cfg(feature = "i128_support")] | ||
| impl Distribution<i128> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> i128 { | ||
| rng.gen::<u128>() as i128 | ||
| } | ||
| } | ||
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| impl Distribution<usize> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> usize { | ||
| if mem::size_of::<usize>() == 4 { | ||
| rng.gen::<u32>() as usize | ||
| } else { | ||
| rng.gen::<u64>() as usize | ||
| } | ||
| } | ||
| } | ||
|
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| impl Distribution<u8> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> u8 { | ||
| rng.next_u32() as u8 | ||
| } | ||
| } | ||
|
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| impl Distribution<u16> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> u16 { | ||
| rng.next_u32() as u16 | ||
| } | ||
| } | ||
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| impl Distribution<u32> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> u32 { | ||
| rng.next_u32() | ||
| } | ||
| } | ||
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| impl Distribution<u64> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> u64 { | ||
| rng.next_u64() | ||
| } | ||
| } | ||
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| #[cfg(feature = "i128_support")] | ||
| impl Distribution<u128> for Uniform { | ||
| #[inline] | ||
| fn sample<R: Rng>(&self, rng: &mut R) -> u128 { | ||
| ((rng.next_u64() as u128) << 64) | (rng.next_u64() as u128) | ||
| } | ||
| } | ||
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What about platforms with 16 bit pointers? Does Rust support them?
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I don't think so. There was some discussion of 16-bit CPUs here but ultimately because of the extremely limited memory addressing I think most 16-bit code has to be written expressly for that architecture.