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Segfault in an unconditional drop call after a match #30530
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I-crashIssue: The compiler crashes (SIGSEGV, SIGABRT, etc). Use I-ICE instead when the compiler panics.Issue: The compiler crashes (SIGSEGV, SIGABRT, etc). Use I-ICE instead when the compiler panics.P-highHigh priorityHigh priorityT-compilerRelevant to the compiler team, which will review and decide on the PR/issue.Relevant to the compiler team, which will review and decide on the PR/issue.
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I-crashIssue: The compiler crashes (SIGSEGV, SIGABRT, etc). Use I-ICE instead when the compiler panics.Issue: The compiler crashes (SIGSEGV, SIGABRT, etc). Use I-ICE instead when the compiler panics.P-highHigh priorityHigh priorityT-compilerRelevant to the compiler team, which will review and decide on the PR/issue.Relevant to the compiler team, which will review and decide on the PR/issue.
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This code will segfault running drop glue for
Box<Box<Fn()>>, even though a value of that type is not actually created.Interestingly, it exits successfully if the second match body is wrapped in a block.