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Update RemovePassedGoals/RemoveInCollisionGoals node in Groot XML
Signed-off-by: zz990099 <[email protected]>
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nav2_behavior_tree/nav2_tree_nodes.xml

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<input_port name="input_goals">Input goals to remove if passed</input_port>
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<input_port name="radius">Radius tolerance on a goal to consider it passed</input_port>
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<input_port name="robot_base_frame">Robot base frame</input_port>
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<input_port name="input_waypoint_statuses">Original waypoint_statuses to mark waypoint status from</input_port>
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<output_port name="output_goals">Set of goals after removing any passed</output_port>
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<output_port name="output_waypoint_statuses">Waypoint_statuses with passed waypoints marked</output_port>
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</Action>
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<Action ID="RemoveInCollisionGoals">
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<input_port name="use_footprint">Whether to use the footprint cost or the point cost.</input_port>
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<input_port name="cost_threshold">The cost threshold above which a waypoint is considered in collision and should be removed.</input_port>
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<input_port name="consider_unknown_as_obstacle"> If unknown cost is considered valid </input_port>
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<input_port name="input_waypoint_statuses">Original waypoint_statuses to mark waypoint status from</input_port>
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<output_port name="output_goals">A vector of goals containing only those that are not in collision.</output_port>
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<output_port name="output_waypoint_statuses">Waypoint_statuses with passed waypoints marked</output_port>
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</Action>
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<Action ID="SmoothPath">

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