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Always enable OpenGL fallback backend, fix --renderer=gl only working together with WGPU_BACKEND env-var#6582

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Wumpf merged 1 commit intomainfrom
andreas/allow-gl-fallback
Jun 17, 2024
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Always enable OpenGL fallback backend, fix --renderer=gl only working together with WGPU_BACKEND env-var#6582
Wumpf merged 1 commit intomainfrom
andreas/allow-gl-fallback

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@Wumpf Wumpf commented Jun 17, 2024

What

Previously, we made the GL backend explicit opt-in (and accidentally only via the wgpu env var, not solely via commandline). But I don't see any reason for this as wgpu will (well, should) always prefer Vulkan when available.

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@Wumpf Wumpf added 🪳 bug Something isn't working 🔺 re_renderer rendering, graphics, GPU include in changelog labels Jun 17, 2024
@Wumpf Wumpf merged commit 15ce558 into main Jun 17, 2024
@Wumpf Wumpf deleted the andreas/allow-gl-fallback branch June 17, 2024 17:15
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🪳 bug Something isn't working include in changelog 🔺 re_renderer rendering, graphics, GPU

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Should fall back to gl on native when vulkan fails

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