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fdc52f2
Inefficent RRT* implemented.
02alexander 6435770
cleaner code and fixed bugs
02alexander 9b55bea
fixed linting issuse
02alexander da97a39
changed path of data used for construction
02alexander 78f8a6d
added screenshot and fixed typos in README
02alexander a4467ea
added brief description on how it works
02alexander 5cd72b3
updated screenshot and added requirements to examples/python/requirem…
02alexander 9ee4871
fix broken link and add words to spellchecker
02alexander df601f7
added words too cspell.json
02alexander d3b0a21
Merge branch 'main' into alexander/rrt-star-example
02alexander 6bf5eb9
fix ordering in requirements.txt
02alexander 4847697
update link to screenshot again for some reason.
02alexander d05576e
upload screenshot and change link in readme
02alexander 9a14a40
Merge branch 'main' into alexander/rrt-star-example
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| <!--[metadata] | ||
| title = "RRT*" | ||
| description = "Visualization of the path finding algorithm RRT* in a simple environment." | ||
| --> | ||
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| <picture> | ||
| <img src="https://private-user-images.githubusercontent.com/28707703/305388881-3bea9efc-4c82-4022-9260-cdec630d3005.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MDgwODI2NDIsIm5iZiI6MTcwODA4MjM0MiwicGF0aCI6Ii8yODcwNzcwMy8zMDUzODg4ODEtM2JlYTllZmMtNGM4Mi00MDIyLTkyNjAtY2RlYzYzMGQzMDA1LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDAyMTYlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwMjE2VDExMTkwMlomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTQzMzA4NzE2MDcyZmQ2Njc5NWVjNDE4NmZjMGUyM2U0NjRhMmE0NjgzMGQ2NDRjNzlkMDNmYmE1NDVjYzIxMTkmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.qYzOZglPysI7r3WApYk9xxVbvpV_FLBEwW8f36dVykg" alt=""> | ||
| </picture> | ||
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| This example visualizes the path finding algorithm RRT\* in a simple environment. | ||
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| ```bash | ||
| pip install -r examples/python/rrt-star/requirements.txt | ||
| python examples/python/rrt-star/main.py | ||
| ``` |
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| #!/usr/bin/env python3 | ||
| """ | ||
| Visualizes the path finding algorithm RRT* in a simple environment. | ||
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| Run: | ||
| ```bash | ||
| pip install -r examples/python/rrt-star/requirements.txt | ||
| python examples/python/rrt-star/main.py | ||
| ``` | ||
| """ | ||
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| from __future__ import annotations | ||
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| import argparse | ||
| from typing import Annotated, Generator, Literal | ||
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| import numpy as np | ||
| import numpy.typing as npt | ||
| import rerun as rr | ||
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| Point2D = Annotated[npt.NDArray[np.float64], Literal[2]] | ||
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| def distance(point0: Point2D, point1: Point2D) -> float: | ||
| return float(np.linalg.norm(point0 - point1, 2)) | ||
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| def segments_intersect(start0: Point2D, end0: Point2D, start1: Point2D, end1: Point2D) -> bool: | ||
| """Checks if the segments (start0, end0) and (start1, end1) intersect.""" | ||
| dir0 = end0 - start0 | ||
| dir1 = end1 - start1 | ||
| mat = np.stack([dir0, dir1], axis=1) | ||
| if abs(np.linalg.det(mat)) <= 0.00001: # They are close to perpendicular | ||
| return False | ||
| s, t = np.linalg.solve(mat, start1 - start0) | ||
| return (0 <= float(s) <= 1) and (0 <= -float(t) <= 1) | ||
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| def steer(start: Point2D, end: Point2D, radius: float) -> Point2D: | ||
| """Finds the point in a disc around `start` that is closest to `end`.""" | ||
| dist = distance(start, end) | ||
| if dist < radius: | ||
| return end | ||
| else: | ||
| diff = end - start | ||
| direction = diff / np.linalg.norm(diff, 2) | ||
| return direction * radius + start | ||
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| class Node: | ||
| parent: Node | None | ||
| pos: Point2D | ||
| cost: float | ||
| children: list[Node] | ||
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| def __init__(self, parent: Node | None, position: Point2D, cost: float) -> None: | ||
| self.parent = parent | ||
| self.pos = position | ||
| self.cost = cost | ||
| self.children = [] | ||
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| def change_cost(self, delta_cost: float) -> None: | ||
| """Modifies the cost of this node and all child nodes.""" | ||
| self.cost += delta_cost | ||
| for child_node in self.children: | ||
| child_node.change_cost(delta_cost) | ||
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| class RRTTree: | ||
| root: Node | ||
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| def __init__(self, root_pos: Point2D) -> None: | ||
| self.root = Node(None, root_pos, 0) | ||
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| def __iter__(self) -> Generator[Node, None, None]: | ||
| nxt = [self.root] | ||
| while len(nxt) >= 1: | ||
| cur = nxt.pop() | ||
| yield cur | ||
| for child in cur.children: | ||
| nxt.append(child) | ||
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| def segments(self) -> list[tuple[Point2D, Point2D]]: | ||
| """Returns all the edges of the tree.""" | ||
| strips = [] | ||
| for node in self: | ||
| if node.parent is not None: | ||
| start = node.pos | ||
| end = node.parent.pos | ||
| strips.append((start, end)) | ||
| return strips | ||
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| def nearest(self, point: Point2D) -> Node: | ||
| """Finds the point in the tree that is closest to `point`.""" | ||
| min_dist = distance(point, self.root.pos) | ||
| closest_node = self.root | ||
| for node in self: | ||
| dist = distance(point, node.pos) | ||
| if dist < min_dist: | ||
| closest_node = node | ||
| min_dist = dist | ||
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| return closest_node | ||
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| def add_node(self, parent: Node, node: Node) -> None: | ||
| parent.children.append(node) | ||
| node.parent = parent | ||
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| def in_neighborhood(self, point: Point2D, radius: float) -> list[Node]: | ||
| return [node for node in self if distance(node.pos, point) < radius] | ||
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| class Map: | ||
| obstacles: list[tuple[Point2D, Point2D]] | ||
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| def set_default_map(self) -> None: | ||
| segments = [ | ||
| ((0, 0), (0, 1)), | ||
| ((0, 1), (2, 1)), | ||
| ((2, 1), (2, 0)), | ||
| ((2, 0), (0, 0)), | ||
| ((1.0, 0.0), (1.0, 0.65)), | ||
| ((1.5, 1.0), (1.5, 0.2)), | ||
| ((0.4, 0.2), (0.4, 0.8)), | ||
| ] | ||
| for start, end in segments: | ||
| self.obstacles.append((np.array(start), np.array(end))) | ||
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| def log_obstacles(self, path: str) -> None: | ||
| rr.log(path, rr.LineStrips2D(self.obstacles)) | ||
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| def __init__(self) -> None: | ||
| self.obstacles = [] # List of lines as tuples of (start, end) | ||
| self.set_default_map() | ||
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| def intersects_obstacle(self, start: Point2D, end: Point2D) -> bool: | ||
| return not all( | ||
| not segments_intersect(start, end, obs_start, obs_end) for (obs_start, obs_end) in self.obstacles | ||
| ) | ||
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| def path_to_root(node: Node) -> list[Point2D]: | ||
| path = [node.pos] | ||
| cur_node = node | ||
| while cur_node.parent is not None: | ||
| cur_node = cur_node.parent | ||
| path.append(cur_node.pos) | ||
| return path | ||
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| def rrt( | ||
| mp: Map, | ||
| start: Point2D, | ||
| end: Point2D, | ||
| max_step_size: float, | ||
| neighborhood_size: float, | ||
| num_iter: int | None, | ||
| ) -> list[tuple[Point2D, Point2D]] | None: | ||
| tree = RRTTree(start) | ||
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| path = None | ||
| step = 0 # How many iterations of the algorithm we have done. | ||
| end_node = None | ||
| step_found = None | ||
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| while (num_iter is not None and step < num_iter) or (step_found is None or step < step_found * 3): | ||
| random_point = np.multiply(np.random.rand(2), [2, 1]) | ||
| closest_node = tree.nearest(random_point) | ||
| new_point = steer(closest_node.pos, random_point, max_step_size) | ||
| intersects_obs = mp.intersects_obstacle(closest_node.pos, new_point) | ||
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| step += 1 | ||
| rr.set_time_sequence("step", step) | ||
| rr.log("map/new/close_nodes", rr.Clear(recursive=False)) | ||
| rr.log( | ||
| "map/tree/edges", | ||
| rr.LineStrips2D(tree.segments(), radii=0.0005, colors=[0, 0, 255, 128]), | ||
| ) | ||
| rr.log( | ||
| "map/tree/vertices", | ||
| rr.Points2D([node.pos for node in tree], radii=0.002), | ||
| # So that we can see the cost at a node by hovering over it. | ||
| rr.AnyValues(cost=[float(node.cost) for node in tree]), | ||
| ) | ||
| rr.log("map/new/random_point", rr.Points2D([random_point], radii=0.008)) | ||
| rr.log("map/new/closest_node", rr.Points2D([closest_node.pos], radii=0.008)) | ||
| rr.log("map/new/new_point", rr.Points2D([new_point], radii=0.008)) | ||
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| color = np.array([0, 255, 0, 255]).astype(np.uint8) | ||
| if intersects_obs: | ||
| color = np.array([255, 0, 0, 255]).astype(np.uint8) | ||
| rr.log( | ||
| "map/new/new_edge", | ||
| rr.LineStrips2D([(closest_node.pos, new_point)], colors=[color], radii=0.001), | ||
| ) | ||
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| if not intersects_obs: | ||
| # Searches for the point in a neighborhood that would result in the minimal cost (distance from start). | ||
| close_nodes = tree.in_neighborhood(new_point, neighborhood_size) | ||
| rr.log("map/new/close_nodes", rr.Points2D([node.pos for node in close_nodes])) | ||
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| min_node = min( | ||
| filter( | ||
| lambda node: not mp.intersects_obstacle(node.pos, new_point), | ||
| close_nodes + [closest_node], | ||
| ), | ||
| key=lambda node: node.cost + distance(node.pos, new_point), | ||
| ) | ||
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| cost = distance(min_node.pos, new_point) | ||
| added_node = Node(min_node, new_point, cost + min_node.cost) | ||
| tree.add_node(min_node, added_node) | ||
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| # Modifies nearby nodes that would be reached faster by going through `added_node`. | ||
| for node in close_nodes: | ||
| cost = added_node.cost + distance(added_node.pos, node.pos) | ||
| if not mp.intersects_obstacle(new_point, node.pos) and cost < node.cost: | ||
| parent = node.parent | ||
| if parent is not None: | ||
| parent.children.remove(node) | ||
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| node.parent = added_node | ||
| node.change_cost(cost - node.cost) | ||
| added_node.children.append(node) | ||
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| if ( | ||
| distance(new_point, end) < max_step_size | ||
| and not mp.intersects_obstacle(new_point, end) | ||
| and end_node is None | ||
| ): | ||
| end_node = Node(added_node, end, added_node.cost + distance(new_point, end)) | ||
| tree.add_node(added_node, end_node) | ||
| step_found = step | ||
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| if end_node: | ||
| # Reconstruct shortest path in tree | ||
| path = path_to_root(end_node) | ||
| segments = [(path[i], path[i + 1]) for i in range(len(path) - 1)] | ||
| rr.log( | ||
| "map/path", | ||
| rr.LineStrips2D(segments, radii=0.002, colors=[0, 255, 255, 255]), | ||
| ) | ||
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| return path | ||
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| def main() -> None: | ||
| parser = argparse.ArgumentParser(description="Example of using the Rerun visualizer") | ||
|
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| rr.script_add_args(parser) | ||
| parser.add_argument("--max-step-size", type=float, default=0.1) | ||
| parser.add_argument("--iterations", type=int, help="How many iterations it should do") | ||
| args = parser.parse_args() | ||
| rr.script_setup(args, "") | ||
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| max_step_size = args.max_step_size | ||
| neighborhood_size = max_step_size * 1.5 | ||
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| start_point = np.array([0.2, 0.5]) | ||
| end_point = np.array([1.8, 0.5]) | ||
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| rr.set_time_sequence("step", 0) | ||
| rr.log( | ||
| "map/start", | ||
| rr.Points2D([start_point], radii=0.02, colors=[[255, 255, 255, 255]]), | ||
| ) | ||
| rr.log( | ||
| "map/destination", | ||
| rr.Points2D([end_point], radii=0.02, colors=[[255, 255, 0, 255]]), | ||
| ) | ||
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| mp = Map() | ||
| mp.log_obstacles("map/obstacles") | ||
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| __path = rrt(mp, start_point, end_point, max_step_size, neighborhood_size, args.iterations) | ||
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| rr.script_teardown(args) | ||
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| if __name__ == "__main__": | ||
| main() | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,2 @@ | ||
| numpy | ||
| rerun-sdk |
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