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enhancementNew feature or requestNew feature or request📺 re_vieweraffects re_viewer itselfaffects re_viewer itself🟦 blueprintThe data that defines our UIThe data that defines our UI
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In
all the necessary code for tracking (i.e. continuously refocusing on) entities was added, but we ended up not enabling it on double click:
The issue is that it's very intransparent when tracking is happening and there's nothing indicating the state:
- Make tracked entity an actual part of the camera that can be set from blueprint components
- Indicate ad-hoc tracking somehow?
- add a button upon selecting an entity to make it tracking (and revisit the decision to only foucs on double click)
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enhancementNew feature or requestNew feature or request📺 re_vieweraffects re_viewer itselfaffects re_viewer itself🟦 blueprintThe data that defines our UIThe data that defines our UI