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[FEA] Multi-GPU wrappers assume 64-bit indexing types #976

@cjnolet

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@cjnolet

We should make this more flexible. @achirkin has been doing some benchmarks and finding the build and search times take a perf hit as a result of this.

Artem to provide exact perf degredation here. We discussed offline the potential for us to separate the vertex ids from the graph in order to be more flexible and not suffer this perf regression.

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