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TaskParent issue grouping related workParent issue grouping related workinfrastructureProject setup, tooling, CI/CDProject setup, tooling, CI/CD
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Objective
New game, checkpoints, and win screen.
Deliverables
- New game: reset all state, start Floor 1
- Floor checkpoint: save state on floor entry
- Load checkpoint: restore on death
- Win screen: display on wizard defeat
- Main menu integration
Technical Notes
- Checkpoint save: floor, inventory, HP/stamina
- Simple state serialization
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TaskParent issue grouping related workParent issue grouping related workinfrastructureProject setup, tooling, CI/CDProject setup, tooling, CI/CD