Skip to content

Task 10.1: Attack Action #29

@vintagedon

Description

@vintagedon

Objective

Implement player attack command with weapon check.

Deliverables

  • Attack action (mapped to input)
  • Requires weapon in hand
  • Attack costs stamina
  • Attack has facing/range requirements

Technical Notes

  • Can only attack what is in front of you
  • Unarmed attack possible but weak

Metadata

Metadata

Assignees

No one assigned

    Labels

    TaskParent issue grouping related workgame-systemCore game mechanics implementation

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions