This repository was archived by the owner on Jun 22, 2025. It is now read-only.
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Running Changelog
argsAbstractwill now auto-generate setters/getters for non-uniforms and callrefreshon the parent material when they change.onParsein favor of:onUniformsParse: Runs after uniforms are parsedonNonUniformsParse: Runs after non-uniforms are parsedonShaderParse: Runs after shaders are parsed and transformedLaminaDebuggerlamina/debug<LayerMaterial />TODO:
useLaminaandLaminaLoaderto load.laminafiles.laminafilesAdd support for "global layers"Shaderlayer for inline definition of custom layersmapinput toDisplacelayertype: "Mesh"for mesh gradients toGradientlayer