Releases: pmndrs/cannon-es 
  
  Releases · pmndrs/cannon-es
      
  v0.20.0 
  
    
  
      
        12 Aug 16:47
       
  
    
    
    
    
      
  
      
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        🚀 Features 
Add world.frictionGravity #156  
  
 
  
  
   
   
  
  v0.19.0 
  
    
  
      
        19 Jan 09:20
       
  
    
    
    
    
      
  
      
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        🚀 Features 
Add world.removeContactMaterial() #128  
Add world.fixedStep() #127  
 
🐛 Bugfixes 
Fix SparkAR usage #124  
Fix weirdly placed jsdoc comments #123  
 
⚰️ Deprecations 
Remove world.addMaterial #135  
Remove world.numObjects #134  
Remove body.preStep and body.postStep #133 
 
 
  
  
   
   
  
  v0.18.0 
  
    
  
      
        22 Jun 18:45
       
  
    
    
    
    
      
  
      
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        🚀 Features 
Expose RaycastVehicle.numWheelsOnGround  #95  
  
 
  
  
   
   
  
  v0.17.1 
  
    
  
      
        14 May 18:27
       
  
    
    
    
    
      
  
      
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        🐛 Bugfixes 
Fix usage with react-native #90  
  
 
  
  
   
   
  
  v0.17.0 
  
    
  
      
        04 Mar 19:59
       
  
    
    
    
    
      
  
      
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        🚀 Features 
Add Body.removeShape #74  
Rename Body.computeAABB() to Body.updateAABB() #77  
  
 
  
  
   
   
  
  v0.16.0 
  
    
  
      
        14 Jan 22:06
       
  
    
    
    
    
      
  
      
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        🚀 Features 
expose wheelOptions.forwardAcceleration and wheelOptions.sideAcceleration  in RaycastVehicle #65  
Wakeup a body if a force is applied to it #61  
Performance: move the bailout threshold to 60fps instead of 30fps #60  
 
🐛 Bugfixes 
Set Cylinder.type correctly when creating a Cylinder #59  
 
🔍 Examples 
Add Worker with SharedArrayBuffer example #58  
Use ConvexHull algorithm in geometryToShape function 3b15153  
  
 
  
  
   
   
  
  v0.15.1 
  
    
  
      
        25 Jul 01:56
       
  
    
    
    
    
      
  
      
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  v0.15.0 
  
    
  
      
        06 Jul 19:31
       
  
    
    
    
    
      
  
      
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Update World to use globalThis when accessing performance API (fixes performance timing API for environments supporting globalThis) #41  
Fix World.step simulation performance when accounting for variable framerate #40  #16  #36  
  
 
  
  
   
   
  
  v0.14.0 
  
    
  
      
        25 Jun 02:33
       
  
    
    
    
    
      
  
      
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Attempt to fix performance timing API for all environments 
  
 
  
  
   
   
  
  v0.11.0 
  
    
  
      
        18 Jun 06:34
       
  
    
    
    
    
      
  
      
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Fix performance timing API for Node environments