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area: graphicsGraphics related issueGraphics related issue
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Hi!
It would be nice to have baseVertex support for the mesh.
https://developer.mozilla.org/en-US/docs/Web/API/GPURenderPassEncoder/drawIndexed
| passEncoder.drawIndexed(primitive.count, numInstances, primitive.base, 0, 0); |
Line 256 in 03920de
| this.primitive = [{ |
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area: graphicsGraphics related issueGraphics related issue