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10 changes: 10 additions & 0 deletions src/node.cc
Original file line number Diff line number Diff line change
Expand Up @@ -4213,6 +4213,16 @@ inline void PlatformInit() {
} while (min + 1 < max);
}
#endif // __POSIX__
#ifdef _WIN32
for (int fd = 0; fd <= 2; ++fd) {
auto handle = (HANDLE) _get_osfhandle(fd);
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Can you use the appropriate C++-style cast here, whichever one that is?

if (handle == INVALID_HANDLE_VALUE ||
GetFileType(handle) == FILE_TYPE_UNKNOWN) {
if (_close(fd) || fd != _open("nul", _O_RDWR))
ABORT();
}
}
#endif // _WIN32
}


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9 changes: 9 additions & 0 deletions test/fixtures/spawn_closed_stdio.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
import os
import sys
import subprocess
os.close(0)
os.close(1)
os.close(2)
cmd = sys.argv[1] + ' -e "process.stdin; process.stdout; process.stderr;"'
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I think I would prefer it if the arguments came from the test file, i.e. you just spawn sys.argv[1] here and move the -e … bits to test-stdio-closed.js

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If you do use -e, write this as cmd = sys.argv[1:2] + ['-e', 'process.stdin; ...'] so it gets escaped properly.

exit_code = subprocess.call(cmd, shell=False)
sys.exit(exit_code)
9 changes: 8 additions & 1 deletion test/parallel/test-stdio-closed.js
Original file line number Diff line number Diff line change
Expand Up @@ -3,9 +3,16 @@ const common = require('../common');
const assert = require('assert');
const spawn = require('child_process').spawn;
const fs = require('fs');
const path = require('path');

if (common.isWindows) {
common.skip('platform not supported.');
const python = process.env.PYTHON || 'python';
const script = path.join(__dirname, '..', 'fixtures',
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path.join(common.fixturesDir, 'spawn_closed_stdio.py')?

'spawn_closed_stdio.py');
const proc = spawn(python, [ script, process.execPath ]);
proc.on('exit', common.mustCall(function(exitCode) {
assert.strictEqual(exitCode, 0);
}));
return;
}

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