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Releases: needle-mirror/com.unity.2d.spriteshape

15.0.3

15 May 22:11

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[15.0.3] - 2026-05-12

Changed

  • Align online documentation URLs: package docs to @15.0; Unity Manual/Script Reference links to Unity 6000.5.

14.0.1

26 Feb 22:09

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[14.0.1] - 2026-02-23

Changed

  • Replace Entityid from InstanceID to eliminate implicit cast (DANB-1206)

15.0.2

25 Feb 07:58

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[15.0.2] - 2026-02-17

15.0.1

25 Feb 07:58

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[15.0.1] - 2026-02-10

Fixed

  • Fix (Case UUM-131007) Ensure spriteshape supports Fast Enter Play Mode

15.0.0

27 Jan 03:30

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[15.0.0] - 2026-01-20

Changed

  • Update Unity min version for package.

Fixed

  • DANB-999 Inconsistent Keyword Spacing in Sprite Shape Preferences Setting

12.0.2

18 Nov 22:11

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[12.0.2] - 2025-11-05

Changed

  • Updated Spriteshape extras to use new InputSystem.

14.0.0

21 Oct 06:01

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[14.0.0] - 2025-09-30

Changed

  • Update Unity min version for package.

13.0.0

01 Aug 02:08

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[13.0.0] - 2025-07-17

Changed

  • Update minimum Unity version.
  • Updated Spriteshape extras to use new InputSystem.

Fixed

  • UUM-108688 Fix Sprite Shape Profile Asset icon which was low quality and blurry in Project window
  • Use EditorUtility.EntityIdToObject instead of EditorUtility.InstanceIDToObject which is deprecated. (DANB-1042)

12.0.1

24 Jun 06:06

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[12.0.1] - 2025-06-12

Added

  • UUM-104210 Added option to disable Auto-Update which avoids runtime cost to check for Changes.

9.1.1

10 Jun 03:06

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[9.1.1] - 2025-06-03

Fixed

  • DANB-243 Fix case where Sprite Shape is invisible when spawned at runtime