Releases: needle-mirror/com.unity.2d.spriteshape
Releases · needle-mirror/com.unity.2d.spriteshape
15.0.3
14.0.1
[14.0.1] - 2026-02-23
Changed
- Replace Entityid from InstanceID to eliminate implicit cast (DANB-1206)
15.0.2
[15.0.2] - 2026-02-17
15.0.1
[15.0.1] - 2026-02-10
Fixed
- Fix (Case UUM-131007) Ensure spriteshape supports Fast Enter Play Mode
15.0.0
[15.0.0] - 2026-01-20
Changed
- Update Unity min version for package.
Fixed
- DANB-999 Inconsistent Keyword Spacing in Sprite Shape Preferences Setting
12.0.2
[12.0.2] - 2025-11-05
Changed
- Updated Spriteshape extras to use new InputSystem.
14.0.0
[14.0.0] - 2025-09-30
Changed
- Update Unity min version for package.
13.0.0
[13.0.0] - 2025-07-17
Changed
- Update minimum Unity version.
- Updated Spriteshape extras to use new InputSystem.
Fixed
- UUM-108688 Fix Sprite Shape Profile Asset icon which was low quality and blurry in Project window
- Use EditorUtility.EntityIdToObject instead of EditorUtility.InstanceIDToObject which is deprecated. (DANB-1042)
12.0.1
[12.0.1] - 2025-06-12
Added
- UUM-104210 Added option to disable Auto-Update which avoids runtime cost to check for Changes.
9.1.1
[9.1.1] - 2025-06-03
Fixed
- DANB-243 Fix case where Sprite Shape is invisible when spawned at runtime