Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion examples/jsm/tsl/display/BloomNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -364,7 +364,7 @@ class BloomNode extends TempNode {

// gaussian blur materials

// These sizes have been changed to account for the altered coefficents-calculation to avoid blockiness,
// These sizes have been changed to account for the altered coefficients-calculation to avoid blockiness,
// while retaining the same blur-strength. For details see https://github.com/mrdoob/three.js/pull/31528
const kernelSizeArray = [ 6, 10, 14, 18, 22 ];

Expand Down
2 changes: 1 addition & 1 deletion examples/jsm/tsl/display/SSRNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@ class SSRNode extends TempNode {
* of raymarching iterations/samples) and `0` means no samples at all.
*
* A quality of `0.5` is usually sufficient for most use cases. Try to keep
* this parameter as low as possible. Larger values result in noticable more
* this parameter as low as possible. Larger values result in noticeable more
* overhead.
*
* @type {UniformNode<float>}
Expand Down
2 changes: 1 addition & 1 deletion examples/jsm/tsl/display/boxBlur.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ import { Fn, vec2, uv, Loop, vec4, premultiplyAlpha, unpremultiplyAlpha, max, in
* configured. It is intended for mobile devices or performance restricted use cases where Gaussian is too heavy.
*
* The (kernel) `size` parameter should be small (1, 2 or 3) since it determines the number of samples based on (size * 2 + 1)^2.
* This implementation uses a single pass approach so the kernel is not applied as a seprabable filter. That means larger
* This implementation uses a single pass approach so the kernel is not applied as a separable filter. That means larger
* kernels won't perform well. Use Gaussian instead if you need a more high-quality blur.
*
* To produce wider blurs, increase the `separation` parameter instead which has no influence on the performance.
Expand Down
2 changes: 1 addition & 1 deletion examples/webgpu_compute_cloth.html
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@
};

// TODO: Fix example with WebGL backend

if ( WebGPU.isAvailable() === false ) {

document.body.appendChild( WebGPU.getErrorMessage() );
Expand Down
Loading
Loading