TSL: Uniformly implement resolution scale. #31697
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Related issue: #31692
Description
Nodes in context of post processing or RTT might have a property that scales the resolution of their internal render target(s). Unfortunately, the semantics and naming are not consistent right now.
The PR proposes two changes:
resolutionproperties toresolutionScale. That makes more clear that the property does not hold the actual resolution/dimension of the effect but just a scaling factor.resolutionScalea scalar value. Scaling factors should apply uniformly and not change the aspect ratio. Their main purpose is to downscale an effect to improve performance.