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Add a first draft documentation page for ClippingGroup.

Should ClippingGroup (and BundleGroup) be moved to src/objects with other Object3D subclasses?

Can some markup/labelling be applied to indicate that a feature is WebGPURenderer only.?

@Mugen87
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Mugen87 commented Nov 7, 2024

Should ClippingGroup (and BundleGroup) be moved to src/objects with other Object3D subclasses?

Yes, that sounds good to me.

Can some markup/labelling be applied to indicate that a feature is WebGPURenderer only.?

Until we find a solution, you can use a simple note under the description. We've used this approach for WebGL 2 only features as well. Maybe:

Note: ClippingGroup is only supported with WebGPURenderer.

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github-actions bot commented Nov 7, 2024

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 339.37
79.06
339.37
79.06
+0 B
+0 B
WebGPU 477.43
132.37
477.43
132.37
+0 B
-4 B
WebGPU Nodes 476.73
132.2
476.9
132.25
+171 B
+46 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 464.82
112.02
464.82
112.02
+0 B
+0 B
WebGPU 546.47
148.04
546.47
148.04
+0 B
+0 B
WebGPU Nodes 502.35
137.74
502.35
137.74
+0 B
+0 B

@Mugen87 Mugen87 added this to the r171 milestone Nov 7, 2024
@Mugen87 Mugen87 changed the title Docs:: Add documentation for ClippingGroup() Docs:: Add documentation for ClippingGroup. Nov 12, 2024
@Mugen87 Mugen87 merged commit ed9f5a1 into mrdoob:dev Nov 12, 2024
12 checks passed
@aardgoose aardgoose deleted the doc-clipping-group branch November 15, 2024 11:56
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2 participants