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TSL: Introduce screenUV, screenSize, screenCoordinate and viewport revision
#29347
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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I think it would be odd if |
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The |
Related issue: Closes #29162
Description
viewportSize,viewportCoordinate,viewportUV, followed the logic related to viewport, whilescreenUV,screenSizeandscreenCoordinatefollowed the logic used previously andscreen*considering the framebuffer.Screen
screenUVscreenSizescreenCoordinateViewport
viewportUVviewportviewportSizeviewportCoordinate