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ShaderNode: Rework ConvertType #26025
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Collaborator
|
It has broken some WebGPU examples. |
Contributor
Author
|
Should be fixed now. |
Collaborator
LeviPesin
commented
May 10, 2023
LeviPesin
commented
May 10, 2023
LeviPesin
commented
May 10, 2023
Contributor
Author
|
(Something weird is going on with the checks -- it's another outage) |
Contributor
Author
|
@sunag I think this PR is ready to merge. |
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Related issue: #26024
Description
Rework ConvertType a bit. This cleans the code, ensures that the return object is always a
nodeObject, utilizes the cache more, and skips creating unneeded intermediate nodes sometimes.