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@mrdoob mrdoob commented Feb 17, 2022

Related issue: #23468 (comment)

Description

Setting minFilter to NearestFilter produced darker render. This sets it only during the blur pass.

I'll merge but I'll also check with the nvidia users to make sure this workaround works for them.

@mrdoob mrdoob added this to the r138 milestone Feb 17, 2022
@mrdoob mrdoob merged commit 9797266 into dev Feb 17, 2022
@mrdoob mrdoob deleted the pmrem branch February 17, 2022 17:16
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mrdoob commented Feb 17, 2022

@PavelBoytchev on twitter confirmed that this still solves the black lines issue 🎉

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mrdoob commented Feb 17, 2022

This other tool is a bit more useful.

image

image

@elalish These are the pixels that change when doing the blur inside PMREM using nearest instead of linear.

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elalish commented Feb 17, 2022

Okay, well that's what I was afraid of. Yeah, Nearest isn't the "right" solution, though it may have to do for now. Unless we find a better workaround.

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3 participants