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@zeux zeux commented Aug 19, 2021

Before this change, when a material contained a transmission or thickness map with no other maps, UV transform on that map was implicitly disabled. This change hooks up these maps to the same first UV matrix we use for most textures since it would most often be mapped using the same layout as other material textures. Among other things this fixes thickness textures when using quantized coordinates outside of [0..1] range.

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After:
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cc @donmccurdy

@Mugen87 Mugen87 added this to the r132 milestone Aug 19, 2021
@mrdoob mrdoob merged commit 0632e04 into mrdoob:dev Aug 19, 2021
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mrdoob commented Aug 19, 2021

Thanks!

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3 participants