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2 changes: 1 addition & 1 deletion docs/api/zh/constants/Renderer.html
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ <h2>阴影类型</h2>

[page:constant BasicShadowMap] 能够给出没有经过过滤的阴影映射 —— 速度最快,但质量最差。<br />
[page:constant PCFShadowMap] 为默认值,使用Percentage-Closer Filtering (PCF)算法来过滤阴影映射。<br />
[page:constant PCFSoftShadowMap] filters shadow maps using the Percentage-Closer Filtering (PCF) algorithm with better soft shadows especially when using low-resolution shadow maps.<br />
[page:constant PCFSoftShadowMap] 和PCFShadowMap一样使用 Percentage-Closer Filtering (PCF) 算法过滤阴影映射,但在使用低分辨率阴影图时具有更好的软阴影。<br />
[page:constant VSMShadowMap] 使用Variance Shadow Map (VSM)算法来过滤阴影映射。当使用VSMShadowMap时,所有阴影接收者也将会投射阴影。
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