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CurveModifier distorts meshes on curves #28376

@manthrax

Description

@manthrax

Description

The CurveModifier spline texture defaults the filtering to NearestFilter. The curved meshes are distorted and step along the path.
Changing the default magFilter to LinearFilter produces a much better result.

Reproduction steps

Here is a glitch showing the issue.. use the GUI to switch the filter types from the default (Nearest) to Linear:

https://atlantic-warp-sweater.glitch.me/

Code


https://atlantic-warp-sweater.glitch.me/

Live example

https://atlantic-warp-sweater.glitch.me/

Screenshots

The default setting showing the issue:
image

Fixed with LinearFilter:
image

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