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Points billboard not working as expected in VR on r137 #23731

@Getsumi3

Description

@Getsumi3

Describe the bug

I’m building a simple scene with multiple particles (points). It works great in browser, but not in VR. When I try it in VR some strange distortion appears on screen. To see it you need to look at specific angles.

It's is difficult to describe it so please take a look at the screenshots.

Topic on discourse.threejs.org

To Reproduce

Steps to reproduce the behavior:
1.Create a simple scene with points or open provided example in your VR headset (not the WebXR emulator)
2. Enter VR mode
3. See how points are billboarding

Live example

Expected behavior

An identical rendered scene as without VR

Screenshots
image
image

Platform:

  • Device: [Oculus Quest 2]
  • Browser: [Oculus Browser]
  • Three.js version: [r137]

Additional notes:

  • I was able to "bypass" this issue by downgrading from r137(0.137.5) to r132 (0.132.2)
  • Haven't tested on other releases of threejs
  • Haven't tested on other devices except Oculus Quest 2
  • The scene is rendered correctly in WebXR emulator

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