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Description
if u generate a fresh copy of libgdx project using lift off and add thirdparty gdx-miniaudio the gradle process will throws error because in both ios and desktop dependencies implementation of miniaudio cant find the jar
error says -
"A problem occurred evaluating project ':lwjgl3'. > Could not resolve all files for configuration ':lwjgl3:runtimeClasspath'. > Could not find miniaudio-0.7-natives-desktop.jar (games.rednblack.miniaudio:miniaudio:0.7). Searched in the following locations: https://repo.maven.apache.org/maven2/games/rednblack/miniaudio/miniaudio/0.7/miniaudio-0.7-natives-desktop.jar"
the fix that i made is to go to github page of gdx-miniaudio and copy the dependencies implementation for ios and desktop and change it in gradle project. the android gradle still work out of the box but to make sure i use the github page dependencies implementation.