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@someaddons
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Closes #740

Changes proposed in this pull request

  • Avoid infinite loops in falling block placement handler

Testing

  • Yes I tested this before submitting it.
  • I also did a multiplayer test.

Review please

@Raycoms
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Raycoms commented May 1, 2025 via email

@someaddons
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Align which checks? I added the solid check as requirement for the supporting block

Add fallback to cobble
Nightenom
Nightenom previously approved these changes May 2, 2025
Raycoms
Raycoms previously approved these changes May 2, 2025
@MotionlessTrain
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Note that in case of terrafirmacraft, cobblestone is also a falling block. So that might not work as fallback

@Raycoms
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Raycoms commented May 2, 2025

Note that in case of terrafirmacraft, cobblestone is also a falling block. So that might not work as fallback

Maybe we go with classic stone then ?

@MotionlessTrain
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That should work better

@someaddons someaddons dismissed stale reviews from Raycoms and Nightenom via a879c7a May 2, 2025 17:26
@someaddons someaddons merged commit e5e9820 into version/main May 2, 2025
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@someaddons someaddons deleted the fallingblocks branch May 2, 2025 17:26
@TommyC81
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TommyC81 commented May 2, 2025

Has this been implemented in the 1. 21.1 version?

someaddons added a commit that referenced this pull request May 2, 2025
@TommyC81
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TommyC81 commented May 3, 2025

Thank you all, can confirm that I no longer get error, and things appear to work correctly.

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minecolonies-1.1.947-1.21.1-snapshot crash when opening 'Building options'.

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