Releases: killerbigpoint/cs2-anticheat
[0.4.1] QoL fixes
Today's release comes with a bunch of fixes, along with some internal refactoring
- Fix untrusted angles false positive
- Fix SourceTV spitting out warnings
- Fix discord webhook can timeout and crash the server
- Disable player join/leave logging
- Refactor Discord logic
- Add missing config.Save() in BanPlayer function
[0.4.0] Discord Webhooks has arrived!
Hey there! This release brings support for Discord Webhooks with a per module configuration, along with a bunch of fixes for how players are handled internally, you shouldn't see any more errors when players are disconnecting or random errors due to incorrect logic.
Enjoy!
Full Changelog: 0.3.5...0.4.0
[0.3.5] More fixes
This release brings some more bugfixes, code cleanup and some extra debugging to figure out some other issues. Updating is highly recommended
[0.3.4] Windows Support
Windows support was bogged for some reason. Now that's fixed so it works on both Linux and Windows
[0.3.3] False positive fixes
Pretty much just removed a false positive in aimbot detection. Everything else should work as expected.
[0.3.2] More debugging removed
I forgot some stuff in Aimbot too. My bad
Enjoy!
[0.3.1] Debugging removed
I forgot that I had some debugging in there for BunnyHop but it's removed now
Enjoy!
[0.3.0] Aimbot Improvement & Rapidfire
With this release I've added an overengineered fix for Eye Angles not getting synced properly, no idea if this is a CounterStrikeSharp issue or a CS2 one, on top of adding a check for Untrusted Angles which are outside the normal boundaries (such as looking upside down, etc).
Lastly I've added detections for Rapid-Fire which detects it quite reliably, if you encounter issues with it though, such as people with lag, then please open an issue.
Enjoy!
[0.1.0] Basic Aimbot
All it contains is basic aimbot. A lot is still missing such as config, autokick and autoban. If you want to help test it. Download this