Releases: jsoulier/blocks
Releases · jsoulier/blocks
v1.0: Refactor and new features
- Added clustered dynamic RGB lighting - Changed chunk loading to be fully asynchronous - Migrated all GLSL shaders to HLSL - Migrated fullscreen shaders to compute shaders - Reflected shader metadata to automate shader loading - Added transparency predepth to avoid artifacts from unsorted triangles - Fixed sprite normals - Fixed bad blending of world into sky (from fog distance) - Added more blocks - Changed block textures to use a proper color palette (https://lospec.com/palette-list/lospec500) - Blurred SSAO to reduce artifacts - Fixed raycasting bugs and moved to proper DDA for much better accuracy