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The goal of this pull request is to solve the "multiple controls" portion of issue #2277. (It might solve the entire issue; I'm unsure.)

This switches JME's glTF loader back, from using the jme3-plugins-json and jme3-plugins-json-gson libraries to using Google's gson library directly.

This is only a partial revert of PR #2060 because it leaves the added jme3-plugins-json and jme3-plugins-json-gson libraries intact. Perhaps they can still be used.

@stephengold stephengold added the defect Something that is supposed to work, but doesn't. Less severe than a "bug" label Jun 7, 2024
@scenemax3d
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@stephengold do you know why the jme3-plugins JSON implementation caused this issue?

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No, I don't.

@scenemax3d scenemax3d added this to the v3.7.0 milestone Jun 11, 2024
@scenemax3d scenemax3d merged commit b7787a7 into master Jun 11, 2024
@stephengold stephengold deleted the sgold/revert/2060 branch June 11, 2024 16:46
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3 participants