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18 changes: 17 additions & 1 deletion packages/engine/src/transform/systems/TransformSystem.ts
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,8 @@ import {

const transformQuery = defineQuery([TransformComponent])
const nonDynamicLocalTransformQuery = defineQuery([LocalTransformComponent, Not(RigidBodyDynamicTagComponent)])
const rigidbodyTransformQuery = defineQuery([TransformComponent, RigidBodyComponent, Not(RigidBodyFixedTagComponent)])
const rigidbodyTransformQuery = defineQuery([TransformComponent, RigidBodyComponent])
const fixedRigidBodyQuery = defineQuery([TransformComponent, RigidBodyComponent, RigidBodyFixedTagComponent])
const groupQuery = defineQuery([GroupComponent, TransformComponent])

const staticBoundingBoxQuery = defineQuery([GroupComponent, BoundingBoxComponent])
Expand Down Expand Up @@ -122,6 +123,19 @@ export const lerpTransformFromRigidbody = (entity: Entity, alpha: number) => {
Engine.instance.currentWorld.dirtyTransforms[entity] = true
}

export const copyTransformToRigidBody = (entity: Entity) => {
RigidBodyComponent.position.x[entity] = TransformComponent.position.x[entity]
RigidBodyComponent.position.y[entity] = TransformComponent.position.y[entity]
RigidBodyComponent.position.z[entity] = TransformComponent.position.z[entity]
RigidBodyComponent.rotation.x[entity] = TransformComponent.rotation.x[entity]
RigidBodyComponent.rotation.y[entity] = TransformComponent.rotation.y[entity]
RigidBodyComponent.rotation.z[entity] = TransformComponent.rotation.z[entity]
RigidBodyComponent.rotation.w[entity] = TransformComponent.rotation.w[entity]
const rigidbody = getComponent(entity, RigidBodyComponent)
rigidbody.body.setTranslation(rigidbody.position, false)
rigidbody.body.setRotation(rigidbody.rotation, false)
}

const updateTransformFromLocalTransform = (entity: Entity) => {
const localTransform = getOptionalComponent(entity, LocalTransformComponent)
const isDynamicRigidbody = hasComponent(entity, RigidBodyDynamicTagComponent)
Expand Down Expand Up @@ -309,10 +323,12 @@ export default async function TransformSystem(world: World) {
const dirtyNonDynamicLocalTransformEntities = nonDynamicLocalTransformQuery().filter(isDirty)
const dirtySortedTransformEntities = sortedTransformEntities.filter(isDirty)
const dirtyGroupEntities = groupQuery().filter(isDirty)
const dirtyFixedRigidbodyEntities = fixedRigidBodyQuery().filter(isDirty)

for (const entity of dirtyNonDynamicLocalTransformEntities) computeLocalTransformMatrix(entity)
for (const entity of dirtySortedTransformEntities) computeTransformMatrix(entity, world)

for (const entity of dirtyFixedRigidbodyEntities) copyTransformToRigidBody(entity)
for (const entity of dirtyGroupEntities) updateGroupChildren(entity)

if (!xrFrame) {
Expand Down
21 changes: 13 additions & 8 deletions packages/engine/src/xr/XRDetectedPlanesSystem.ts
Original file line number Diff line number Diff line change
Expand Up @@ -59,10 +59,6 @@ export const createGeometryFromPolygon = (plane: XRPlane) => {
let planeId = 0

export const foundPlane = (frame: XRFrame & DetectedPlanesType, world: World, plane: XRPlane) => {
const referenceSpace = ReferenceSpace.localFloor!

const planePose = frame.getPose(plane.planeSpace, referenceSpace)!

const geometry = new BufferGeometry()

const entity = createEntity()
Expand All @@ -71,10 +67,6 @@ export const foundPlane = (frame: XRFrame & DetectedPlanesType, world: World, pl
setComponent(entity, XRPlaneComponent)
setComponent(entity, NameComponent, 'plane-' + planeId++)

const transform = getComponent(entity, LocalTransformComponent)
transform.matrix.fromArray(planePose.transform.matrix)
transform.matrix.decompose(transform.position, transform.rotation, transform.scale)

const shadowMat = new ShadowMaterial({ opacity: 0.5, color: 0x0a0a0a })
shadowMat.polygonOffset = true
shadowMat.polygonOffsetFactor = -0.01
Expand Down Expand Up @@ -147,6 +139,19 @@ export default async function XRDetectedPlanesSystem(world: World) {
getComponentState(entity, XRPlaneComponent).geometry.set(geometry)
}
}

if (ReferenceSpace.localFloor) {
for (const [plane, entity] of detectedPlanesMap) {
const planePose = frame.getPose(plane.planeSpace, ReferenceSpace.localFloor)!
LocalTransformComponent.position.x[entity] = planePose.transform.position.x
LocalTransformComponent.position.y[entity] = planePose.transform.position.y
LocalTransformComponent.position.z[entity] = planePose.transform.position.z
LocalTransformComponent.rotation.x[entity] = planePose.transform.orientation.x
LocalTransformComponent.rotation.y[entity] = planePose.transform.orientation.y
LocalTransformComponent.rotation.z[entity] = planePose.transform.orientation.z
LocalTransformComponent.rotation.w[entity] = planePose.transform.orientation.w
}
}
}

const cleanup = async () => {}
Expand Down