WebGL implementation of the ray tracer described in Peter Shirley's raytracing in one weekend book.
The code of the ray tracer is found in frag.glsl. vert.glsl creates a full screen triangle and fullscreenTri.js does the initial WebGL setup.
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WebGL implementation of the ray tracer described in Peter Shirley's raytracing in one weekend book.
The code of the ray tracer is found in frag.glsl. vert.glsl creates a full screen triangle and fullscreenTri.js does the initial WebGL setup.