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Scriptable Object to handle multi-scene loading. Works in edit mode or gameplay mode.

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hwaet/SceneContainer

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Scene Container

A scriptable object to handle the async loading of multiple scenes. Works in editor or in-game.

Why?

Testing levels in isolation was a pain. This loads a target scene with any dependencies we declare.

How?

how indeed

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Scriptable Object to handle multi-scene loading. Works in edit mode or gameplay mode.

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License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta

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