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OpenGL in a nutshell

Quick start

To build all projects from source with CMake run:

  • cmake -S . -B _build to generate. See this for possible issues.
  • cmake --build _build to build.
  • Explore _build folder for executables (e.g. _build\load_texture\load_texture.exe).

Prerequisites

The following dependencies must be installed manually:

Dependencies

The following dependencies will be automatically installed during generation:

These dependencies installed locally and will not change any global packages/configurations. You can find them in build folder (_build/_deps).

Known issues

  • Use -G "MinGW Makefiles" with cmake -S . -B _build to generate project for MinGW.
  • Make sure root is working directory. Some examples need to load files from media folder.

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