Implement the rendering of debug geometry for: - [x] Tile polygons - [x] Tile face properties - [x] ~~Collision vectors (a little more tricky)~~ - [x] ~~Broad-phase tiles~~ The crossed out tasks will be saved for a later version.
Implement the rendering of debug geometry for:
Collision vectors (a little more tricky)Broad-phase tilesThe crossed out tasks will be saved for a later version.