There's an issue with heuristics that skip collisions between tiles.
Small enough objects can slip between tiles, as seen here:

Reproduce and fix the hell out of it without touching SAT.js for the time being.
This is related to #36. Disabling heuristics fixes the issue so that's likely where the it lies.
There's an issue with heuristics that skip collisions between tiles.
Small enough objects can slip between tiles, as seen here:
Reproduce and fix the hell out of it without touching SAT.js for the time being.
This is related to #36. Disabling heuristics fixes the issue so that's likely where the it lies.