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Fix skipped collisions between tiles #38

@hexus

Description

@hexus

There's an issue with heuristics that skip collisions between tiles.

Small enough objects can slip between tiles, as seen here:

https://github.com/photonstorm/phaser-ce/issues/94#issuecomment-290867117

Reproduce and fix the hell out of it without touching SAT.js for the time being.

This is related to #36. Disabling heuristics fixes the issue so that's likely where the it lies.

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