This repository was archived by the owner on Nov 8, 2019. It is now read-only.

Description
Summary:
When InstantPreview is working (i.e. connected to your phone) then GvrVRHelpers.GetHeadRotation(); doesnt return the correct angle anymore.
Found using:
- Google VR SDK version: 1.120.0
- Unity version: 2017.3.1p3
- Phone manufacturer, model, and O/S version: Samsung galaxy s6
- Viewer manufacturer & model:
Steps to reproduce the issue:
- turn on Instant Preview
- run your scene, and have it connect to a phone
- try to access GvrVRHelpers.GetHeadRotation();
Workarounds:
use Camera.main.transform.rotation; instead.
Additional comments: