Skip to content

why the rotation matrix is 3x3? #73

@sowmyakavali

Description

@sowmyakavali

Hi !
I didn't get why the rotation matrix is 3x3? what does it represents each vector? and what are the final x_rotation, y_rotation and z_rotation values that we need to consider?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions